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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SYNC_ENGINE_SYNCER_TYPES_H_
6 #define SYNC_ENGINE_SYNCER_TYPES_H_
7 
8 // The intent of this is to keep all shared data types and enums for the syncer
9 // in a single place without having dependencies between other files.
10 namespace syncer {
11 
12 enum UpdateAttemptResponse {
13   // Update was applied or safely ignored.
14   SUCCESS,
15 
16   // The conditions described by the following enum values are not mutually
17   // exclusive.  The list has been ordered according to priority in the case of
18   // overlap, with highest priority first.
19   //
20   // For example, in the case where an item had both the IS_UNSYCNED and
21   // IS_UNAPPLIED_UPDATE flags set (CONFLICT_SIMPLE), and a SERVER_PARENT_ID
22   // that, if applied, would cause a directory loop (CONFLICT_HIERARCHY), and
23   // specifics that we can't decrypt right now (CONFLICT_ENCRYPTION), the
24   // UpdateApplicator would return CONFLICT_ENCRYPTION when attempting to
25   // process the item.
26   //
27   // We do not attempt to resolve CONFLICT_HIERARCHY or CONFLICT_ENCRYPTION
28   // items.  We will leave these updates unapplied and wait for the server
29   // to send us newer updates that will resolve the conflict.
30 
31   // We were unable to decrypt/encrypt this server data. As such, we can't make
32   // forward progress on this node, but because the passphrase may not arrive
33   // until later we don't want to get the syncer stuck. See UpdateApplicator
34   // for how this is handled.
35   CONFLICT_ENCRYPTION,
36 
37   // These are some updates that, if applied, would violate the tree's
38   // invariants.  Examples of this include the server adding children to locally
39   // deleted directories and directory moves that would create loops.
40   CONFLICT_HIERARCHY,
41 
42   // This indicates that item was modified both remotely (IS_UNAPPLIED_UPDATE)
43   // and locally (IS_UNSYNCED).  We use the ConflictResolver to decide which of
44   // the changes should take priority, or if we can possibly merge the data.
45   CONFLICT_SIMPLE
46 };
47 
48 // Different results from the verify phase will yield different methods of
49 // processing in the ProcessUpdates phase. The SKIP result means the entry
50 // doesn't go to the ProcessUpdates phase.
51 enum VerifyResult {
52   VERIFY_FAIL,
53   VERIFY_SUCCESS,
54   VERIFY_UNDELETE,
55   VERIFY_SKIP,
56   VERIFY_UNDECIDED
57 };
58 
59 enum VerifyCommitResult {
60   VERIFY_UNSYNCABLE,
61   VERIFY_OK,
62 };
63 
64 }  // namespace syncer
65 
66 #endif  // SYNC_ENGINE_SYNCER_TYPES_H_
67