• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 #ifndef _TCUSURFACE_HPP
2 #define _TCUSURFACE_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Tester Core
5  * ----------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief RGBA8888 surface class.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tcuRGBA.hpp"
28 #include "tcuTexture.hpp"
29 
30 #include <vector>
31 
32 namespace tcu
33 {
34 
35 /*--------------------------------------------------------------------*//*!
36  * \brief RGBA8888 surface
37  *
38  * Surface provides basic pixel storage functionality. Only single format
39  * (RGBA8888) is supported.
40  *
41  * PixelBufferAccess (see tcuTexture.h) provides much more flexible API
42  * for handling various pixel formats. This is mainly a convinience class.
43  *//*--------------------------------------------------------------------*/
44 class Surface
45 {
46 public:
47 							Surface				(void);
48 							Surface				(int width, int height);
49 							~Surface			(void);
50 
51 	void					setSize				(int width, int height);
52 
getWidth(void) const53 	int						getWidth			(void) const { return m_width;  }
getHeight(void) const54 	int						getHeight			(void) const { return m_height; }
55 
56 	void					setPixel			(int x, int y, RGBA col);
57 	RGBA					getPixel			(int x, int y) const;
58 
59 	ConstPixelBufferAccess	getAccess			(void) const;
60 	PixelBufferAccess		getAccess			(void);
61 
62 	ConstPixelBufferAccess	getSubAccess		(int x, int y, int width, int height) const;
63 	PixelBufferAccess		getSubAccess		(int x, int y, int width, int height);
64 
65 private:
66 	// \note Copy constructor and assignment operators are public and auto-generated
67 
68 	int						m_width;
69 	int 					m_height;
70 	std::vector<deUint32>	m_pixels;
71 };
72 
setPixel(int x,int y,RGBA col)73 inline void Surface::setPixel (int x, int y, RGBA col)
74 {
75 	DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height));
76 
77 	const int		pixOffset	= y*m_width + x;
78 	deUint32*		pixAddr		= &m_pixels[pixOffset];
79 
80 #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN)
81 	*pixAddr = col.getPacked();
82 #else
83 	*((deUint8*)pixAddr + 0) = (deUint8)col.getRed();
84 	*((deUint8*)pixAddr + 1) = (deUint8)col.getGreen();
85 	*((deUint8*)pixAddr + 2) = (deUint8)col.getBlue();
86 	*((deUint8*)pixAddr + 3) = (deUint8)col.getAlpha();
87 #endif
88 }
89 
getPixel(int x,int y) const90 inline RGBA Surface::getPixel (int x, int y) const
91 {
92 	DE_ASSERT(de::inBounds(x, 0, m_width) && de::inBounds(y, 0, m_height));
93 
94 	const int		pixOffset	= y*m_width + x;
95 	const deUint32*	pixAddr		= &m_pixels[pixOffset];
96 
97 	DE_STATIC_ASSERT(RGBA::RED_SHIFT == 0 && RGBA::GREEN_SHIFT == 8 && RGBA::BLUE_SHIFT == 16 && RGBA::ALPHA_SHIFT == 24);
98 
99 #if (DE_ENDIANNESS == DE_LITTLE_ENDIAN)
100 	return RGBA(*pixAddr);
101 #else
102 	const deUint8*	byteAddr	= (const deUint8*)pixAddr;
103 	return RGBA(byteAddr[0], byteAddr[1], byteAddr[2], byteAddr[3]);
104 #endif
105 }
106 
107 
108 /** Get pixel sub buffer access from surface. */
getSubAccess(int x,int y,int width,int height) const109 inline ConstPixelBufferAccess Surface::getSubAccess (int x, int y, int width, int height) const
110 {
111 	DE_ASSERT(x >= 0);
112 	DE_ASSERT(width >= 1);
113 	DE_ASSERT(x < m_width);
114 
115 	DE_ASSERT(y >= 0);
116 	DE_ASSERT(height >= 1);
117 	DE_ASSERT(y < m_height);
118 
119 	DE_ASSERT(x + width <= m_width);
120 	DE_ASSERT(y + height <= m_height);
121 
122 	const deUint8* ptr = (m_pixels.empty() ? NULL : ((deUint8*)&m_pixels[0]) + 4 * (x + y * m_width));
123 	return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, height, 1, m_width*4, 0, ptr);
124 }
125 
126 /** Get pixel sub buffer access from surface. */
getSubAccess(int x,int y,int width,int height)127 inline PixelBufferAccess Surface::getSubAccess (int x, int y, int width, int height)
128 {
129 	DE_ASSERT(x >= 0);
130 	DE_ASSERT(width >= 1);
131 	DE_ASSERT(x < m_width);
132 
133 	DE_ASSERT(y >= 0);
134 	DE_ASSERT(height >= 1);
135 	DE_ASSERT(y < m_height);
136 
137 	DE_ASSERT(x + width <= m_width);
138 	DE_ASSERT(y + height <= m_height);
139 
140 	deUint8* ptr = (m_pixels.empty() ? NULL : ((deUint8*)&m_pixels[0]) + 4 * (x + y * m_width));
141 	return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, height, 1, m_width*4, 0, ptr);
142 }
143 
144 /** Get pixel buffer access from surface. */
getAccess(void) const145 inline ConstPixelBufferAccess Surface::getAccess (void) const
146 {
147 	return ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1, m_pixels.empty() ? DE_NULL : &m_pixels[0]);
148 }
149 
150 /** Get pixel buffer access from surface. */
getAccess(void)151 inline PixelBufferAccess Surface::getAccess (void)
152 {
153 	return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m_height, 1, m_pixels.empty() ? DE_NULL : &m_pixels[0]);
154 }
155 
156 } // tcu
157 
158 #endif // _TCUSURFACE_HPP
159