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1 /********************************************************************************
2  *                                                                              *
3  * Test of the overlay used for moved pictures, test more closed to real life.  *
4  * Running trojan moose :) Coded by Mike Gorchak.                               *
5  *                                                                              *
6  ********************************************************************************/
7 
8 #include <stdlib.h>
9 #include <stdio.h>
10 #include <string.h>
11 
12 #include "SDL.h"
13 
14 #define MOOSEPIC_W 64
15 #define MOOSEPIC_H 88
16 
17 #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
18 #define MOOSEFRAMES_COUNT 10
19 
20 SDL_Color MooseColors[84]={
21     { 49,  49,  49}, { 66,  24,   0}, { 66,  33,   0}, { 66,  66,  66},
22     { 66, 115,  49}, { 74,  33,   0}, { 74,  41,  16}, { 82,  33,   8},
23     { 82,  41,   8}, { 82,  49,  16}, { 82,  82,  82}, { 90,  41,   8},
24     { 90,  41,  16}, { 90,  57,  24}, { 99,  49,  16}, { 99,  66,  24},
25     { 99,  66,  33}, { 99,  74,  33}, {107,  57,  24}, {107,  82,  41},
26     {115,  57,  33}, {115,  66,  33}, {115,  66,  41}, {115,  74,   0},
27     {115,  90,  49}, {115, 115, 115}, {123,  82,   0}, {123,  99,  57},
28     {132,  66,  41}, {132,  74,  41}, {132,  90,   8}, {132,  99,  33},
29     {132,  99,  66}, {132, 107,  66}, {140,  74,  49}, {140,  99,  16},
30     {140, 107,  74}, {140, 115,  74}, {148, 107,  24}, {148, 115,  82},
31     {148, 123,  74}, {148, 123,  90}, {156, 115,  33}, {156, 115,  90},
32     {156, 123,  82}, {156, 132,  82}, {156, 132,  99}, {156, 156, 156},
33     {165, 123,  49}, {165, 123,  90}, {165, 132,  82}, {165, 132,  90},
34     {165, 132,  99}, {165, 140,  90}, {173, 132,  57}, {173, 132,  99},
35     {173, 140, 107}, {173, 140, 115}, {173, 148,  99}, {173, 173, 173},
36     {181, 140,  74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
37     {189, 148, 123}, {189, 156,  82}, {189, 156, 123}, {189, 156, 132},
38     {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165,  99},
39     {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
40     {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
41     {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
42 };
43 
44 
45 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
quit(int rc)46 static void quit(int rc)
47 {
48 	SDL_Quit();
49 	exit(rc);
50 }
51 
52 /* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */
53 
54 /* NOTE: These RGB conversion functions are not intended for speed,
55          only as examples.
56 */
57 
RGBtoYUV(Uint8 * rgb,int * yuv,int monochrome,int luminance)58 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
59 {
60     if (monochrome)
61     {
62 #if 1 /* these are the two formulas that I found on the FourCC site... */
63         yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
64         yuv[1] = 128;
65         yuv[2] = 128;
66 #else
67         yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
68         yuv[1] = 128;
69         yuv[2] = 128;
70 #endif
71     }
72     else
73     {
74 #if 1 /* these are the two formulas that I found on the FourCC site... */
75         yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
76         yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
77         yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
78 #else
79         yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
80         yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
81         yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
82 #endif
83     }
84 
85     if (luminance!=100)
86     {
87         yuv[0]=yuv[0]*luminance/100;
88         if (yuv[0]>255)
89             yuv[0]=255;
90     }
91 }
92 
ConvertRGBtoYV12(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)93 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
94 {
95 	int x,y;
96 	int yuv[3];
97 	Uint8 *p,*op[3];
98 
99 	SDL_LockSurface(s);
100 	SDL_LockYUVOverlay(o);
101 
102 	/* Convert */
103 	for(y=0; y<s->h && y<o->h; y++)
104 	{
105 		p=((Uint8 *) s->pixels)+s->pitch*y;
106 		op[0]=o->pixels[0]+o->pitches[0]*y;
107 		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
108 		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
109 		for(x=0; x<s->w && x<o->w; x++)
110 		{
111 			RGBtoYUV(p, yuv, monochrome, luminance);
112 			*(op[0]++)=yuv[0];
113 			if(x%2==0 && y%2==0)
114 			{
115 				*(op[1]++)=yuv[2];
116 				*(op[2]++)=yuv[1];
117 			}
118 			p+=s->format->BytesPerPixel;
119 		}
120 	}
121 
122 	SDL_UnlockYUVOverlay(o);
123 	SDL_UnlockSurface(s);
124 }
125 
ConvertRGBtoIYUV(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)126 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
127 {
128 	int x,y;
129 	int yuv[3];
130 	Uint8 *p,*op[3];
131 
132 	SDL_LockSurface(s);
133 	SDL_LockYUVOverlay(o);
134 
135 	/* Convert */
136 	for(y=0; y<s->h && y<o->h; y++)
137 	{
138 		p=((Uint8 *) s->pixels)+s->pitch*y;
139 		op[0]=o->pixels[0]+o->pitches[0]*y;
140 		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
141 		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
142 		for(x=0; x<s->w && x<o->w; x++)
143 		{
144 			RGBtoYUV(p,yuv, monochrome, luminance);
145 			*(op[0]++)=yuv[0];
146 			if(x%2==0 && y%2==0)
147 			{
148 				*(op[1]++)=yuv[1];
149 				*(op[2]++)=yuv[2];
150 			}
151 			p+=s->format->BytesPerPixel;
152 		}
153 	}
154 
155 	SDL_UnlockYUVOverlay(o);
156 	SDL_UnlockSurface(s);
157 }
158 
ConvertRGBtoUYVY(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)159 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
160 {
161 	int x,y;
162 	int yuv[3];
163 	Uint8 *p,*op;
164 
165 	SDL_LockSurface(s);
166 	SDL_LockYUVOverlay(o);
167 
168 	for(y=0; y<s->h && y<o->h; y++)
169 	{
170 		p=((Uint8 *) s->pixels)+s->pitch*y;
171 		op=o->pixels[0]+o->pitches[0]*y;
172 		for(x=0; x<s->w && x<o->w; x++)
173 		{
174 			RGBtoYUV(p, yuv, monochrome, luminance);
175 			if(x%2==0)
176 			{
177 				*(op++)=yuv[1];
178 				*(op++)=yuv[0];
179 				*(op++)=yuv[2];
180 			}
181 			else
182 				*(op++)=yuv[0];
183 
184 			p+=s->format->BytesPerPixel;
185 		}
186 	}
187 
188 	SDL_UnlockYUVOverlay(o);
189 	SDL_UnlockSurface(s);
190 }
191 
ConvertRGBtoYVYU(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)192 void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
193 {
194 	int x,y;
195 	int yuv[3];
196 	Uint8 *p,*op;
197 
198 	SDL_LockSurface(s);
199 	SDL_LockYUVOverlay(o);
200 
201 	for(y=0; y<s->h && y<o->h; y++)
202 	{
203 		p=((Uint8 *) s->pixels)+s->pitch*y;
204 		op=o->pixels[0]+o->pitches[0]*y;
205 		for(x=0; x<s->w && x<o->w; x++)
206 		{
207 			RGBtoYUV(p,yuv, monochrome, luminance);
208 			if(x%2==0)
209 			{
210 				*(op++)=yuv[0];
211 				*(op++)=yuv[2];
212 				op[1]=yuv[1];
213 			}
214 			else
215 			{
216 				*op=yuv[0];
217 				op+=2;
218 			}
219 
220 			p+=s->format->BytesPerPixel;
221 		}
222 	}
223 
224 	SDL_UnlockYUVOverlay(o);
225 	SDL_UnlockSurface(s);
226 }
227 
ConvertRGBtoYUY2(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)228 void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
229 {
230 	int x,y;
231 	int yuv[3];
232 	Uint8 *p,*op;
233 
234 	SDL_LockSurface(s);
235 	SDL_LockYUVOverlay(o);
236 
237 	for(y=0; y<s->h && y<o->h; y++)
238 	{
239 		p=((Uint8 *) s->pixels)+s->pitch*y;
240 		op=o->pixels[0]+o->pitches[0]*y;
241 		for(x=0; x<s->w && x<o->w; x++)
242 		{
243 			RGBtoYUV(p,yuv, monochrome, luminance);
244 			if(x%2==0)
245 			{
246 				*(op++)=yuv[0];
247 				*(op++)=yuv[1];
248 				op[1]=yuv[2];
249 			}
250 			else
251 			{
252 				*op=yuv[0];
253 				op+=2;
254 			}
255 
256 			p+=s->format->BytesPerPixel;
257 		}
258 	}
259 
260 	SDL_UnlockYUVOverlay(o);
261 	SDL_UnlockSurface(s);
262 }
263 
PrintUsage(char * argv0)264 static void PrintUsage(char *argv0)
265 {
266     fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
267     fprintf(stderr, "\n");
268     fprintf(stderr, "Where 'arg' is any of the following options:\n");
269     fprintf(stderr, "\n");
270     fprintf(stderr, "	-fps <frames per second>\n");
271     fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
272     fprintf(stderr, "	-scale <scale factor> (initial scale of the overlay)\n");
273     fprintf(stderr, "	-help (shows this help)\n");
274     fprintf(stderr, "\n");
275     fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
276     fprintf(stderr, "\n");
277 }
278 
main(int argc,char ** argv)279 int main(int argc, char **argv)
280 {
281     Uint8* RawMooseData;
282     SDL_RWops* handle;
283     SDL_Surface* screen;
284     SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
285     SDL_Overlay* overlay;
286     SDL_Rect overlayrect;
287     SDL_Event event;
288     Uint32 lastftick;
289     int paused=0;
290     int resized=0;
291     int i;
292     int fps=12;
293     int fpsdelay;
294     int overlay_format=SDL_YUY2_OVERLAY;
295     int scale=5;
296 
297     if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
298     {
299         fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
300         return 3;
301     }
302 
303     while ( argc > 1 )
304     {
305         if (strcmp(argv[1], "-fps")== 0)
306         {
307             if (argv[2])
308             {
309                 fps = atoi(argv[2]);
310                 if (fps==0)
311                 {
312                     fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
313                     quit(10);
314                 }
315                 if ((fps<0) || (fps>1000))
316                 {
317                     fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
318                     quit(10);
319                 }
320                 argv += 2;
321                 argc -= 2;
322             }
323             else
324             {
325                 fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
326                 quit(10);
327             }
328         } else
329         if (strcmp(argv[1], "-format") == 0)
330         {
331             if (argv[2])
332             {
333                 if (!strcmp(argv[2],"YV12"))
334                     overlay_format = SDL_YV12_OVERLAY;
335                 else if(!strcmp(argv[2],"IYUV"))
336                     overlay_format = SDL_IYUV_OVERLAY;
337                 else if(!strcmp(argv[2],"YUY2"))
338                     overlay_format = SDL_YUY2_OVERLAY;
339                 else if(!strcmp(argv[2],"UYVY"))
340                     overlay_format = SDL_UYVY_OVERLAY;
341                 else if(!strcmp(argv[2],"YVYU"))
342                     overlay_format = SDL_YVYU_OVERLAY;
343                 else
344                 {
345                     fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
346                     quit(10);
347                 }
348                 argv += 2;
349                 argc -= 2;
350             }
351             else
352             {
353                 fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
354                 quit(10);
355             }
356         } else
357         if (strcmp(argv[1], "-scale") == 0)
358         {
359             if (argv[2])
360             {
361                 scale = atoi(argv[2]);
362                 if (scale==0)
363                 {
364                     fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
365                     quit(10);
366                 }
367                 if ((scale<0) || (scale>50))
368                 {
369                     fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
370                     quit(10);
371                 }
372                 argv += 2;
373                 argc -= 2;
374             }
375             else
376             {
377                 fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
378                 quit(10);
379             }
380         } else
381         if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
382         {
383             PrintUsage(argv[0]);
384             quit(0);
385         } else
386         {
387             fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
388             quit(10);
389         }
390         break;
391     }
392 
393     RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
394     if (RawMooseData==NULL)
395     {
396         fprintf(stderr, "Can't allocate memory for movie !\n");
397         free(RawMooseData);
398         quit(1);
399     }
400 
401     /* load the trojan moose images */
402     handle=SDL_RWFromFile("moose.dat", "rb");
403     if (handle==NULL)
404     {
405         fprintf(stderr, "Can't find the file moose.dat !\n");
406         free(RawMooseData);
407         quit(2);
408     }
409 
410     SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
411 
412     SDL_RWclose(handle);
413 
414     /* Set video mode */
415     if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
416     {
417         fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
418         free(RawMooseData);
419         quit(4);
420     }
421 
422     /* Set the window manager title bar */
423     SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");
424 
425     for (i=0; i<MOOSEFRAMES_COUNT; i++)
426     {
427         MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
428                                                MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
429         if (MooseFrame[i]==NULL)
430         {
431             fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError());
432             free(RawMooseData);
433             quit(5);
434         }
435         SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);
436 
437 	{
438 		SDL_Surface *newsurf;
439 		SDL_PixelFormat format;
440 
441 		format.palette=NULL;
442 		format.BitsPerPixel=32;
443 		format.BytesPerPixel=4;
444 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
445 		format.Rshift=0;
446 		format.Gshift=8;
447 		format.Bshift=16;
448 #else
449 		format.Rshift=24;
450 		format.Gshift=16;
451 		format.Bshift=8;
452 #endif
453 		format.Ashift=0;
454 		format.Rmask=0xff<<format.Rshift;
455 		format.Gmask=0xff<<format.Gshift;
456 		format.Bmask=0xff<<format.Bshift;
457 		format.Amask=0;
458 		format.Rloss=0;
459 		format.Gloss=0;
460 		format.Bloss=0;
461 		format.Aloss=8;
462 		format.colorkey=0;
463 		format.alpha=0;
464 
465 		newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
466 		if(!newsurf)
467 		{
468                     fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
469                     quit(6);
470 		}
471 		SDL_FreeSurface(MooseFrame[i]);
472 		MooseFrame[i]=newsurf;
473 	}
474     }
475 
476     free(RawMooseData);
477 
478     overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
479     if (!overlay)
480     {
481         fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
482         quit(7);
483     }
484 
485     printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
486            overlay->hw_overlay?"hardware":"software",
487            overlay->format==SDL_YV12_OVERLAY?"YV12":
488            overlay->format==SDL_IYUV_OVERLAY?"IYUV":
489            overlay->format==SDL_YUY2_OVERLAY?"YUY2":
490            overlay->format==SDL_UYVY_OVERLAY?"UYVY":
491            overlay->format==SDL_YVYU_OVERLAY?"YVYU":
492            "Unknown");
493 
494     for(i=0; i<overlay->planes; i++)
495     {
496         printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
497     }
498 
499     overlayrect.x=0;
500     overlayrect.y=0;
501     overlayrect.w=MOOSEPIC_W*scale;
502     overlayrect.h=MOOSEPIC_H*scale;
503 
504     /* set the start frame */
505     i=0;
506     fpsdelay=1000/fps;
507 
508     /* Ignore key up events, they don't even get filtered */
509     SDL_EventState(SDL_KEYUP, SDL_IGNORE);
510 
511     lastftick=SDL_GetTicks();
512 
513     /* Loop, waiting for QUIT or RESIZE */
514     while (1)
515     {
516         if (SDL_PollEvent(&event))
517         {
518             switch (event.type)
519             {
520                 case SDL_VIDEORESIZE:
521                      screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
522                      overlayrect.w=event.resize.w;
523                      overlayrect.h=event.resize.h;
524                      if (paused)
525                      {
526                          resized=1;
527                      }
528                      break;
529                 case SDL_MOUSEBUTTONDOWN:
530                      overlayrect.x = event.button.x - overlayrect.w/2;
531                      overlayrect.y = event.button.y - overlayrect.h/2;
532                      break;
533                 case SDL_KEYDOWN:
534                      if (event.key.keysym.sym == SDLK_SPACE)
535                      {
536                          paused=!paused;
537                          break;
538                      }
539                      if (event.key.keysym.sym != SDLK_ESCAPE)
540                      {
541                          break;
542                      }
543                 case SDL_QUIT:
544                      SDL_FreeYUVOverlay(overlay);
545                      for (i=0; i<MOOSEFRAMES_COUNT; i++)
546                      {
547                          SDL_FreeSurface(MooseFrame[i]);
548                      }
549                      quit(0);
550             }
551         }
552 
553         if ((!paused)||(resized))
554         {
555             if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
556             {
557                 lastftick=SDL_GetTicks();
558 
559                 switch (overlay_format)
560                 {
561                     case SDL_YUY2_OVERLAY:
562                          ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
563                          break;
564                     case SDL_YV12_OVERLAY:
565                          ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
566                          break;
567                     case SDL_UYVY_OVERLAY:
568                          ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
569                          break;
570                     case SDL_YVYU_OVERLAY:
571                          ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
572                          break;
573                     case SDL_IYUV_OVERLAY:
574                          ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
575                          break;
576                 }
577 
578                 SDL_DisplayYUVOverlay(overlay, &overlayrect);
579                 if (!resized)
580                 {
581                     i++;
582                     if (i==10)
583                     {
584                         i=0;
585                     }
586                 }
587                 else
588                 {
589                     resized=0;
590                 }
591             }
592         }
593         /* kind of timeslice to OS */
594         SDL_Delay(1);
595     }
596 
597 	SDL_Quit();
598     return 0;
599 }
600 
601