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1 /*
2 ******************************************************************************
3 *
4 *   Copyright (C) 1996-2010, International Business Machines
5 *   Corporation and others.  All Rights Reserved.
6 *
7 ******************************************************************************
8 *
9 * File locid.h
10 *
11 * Created by: Helena Shih
12 *
13 * Modification History:
14 *
15 *   Date        Name        Description
16 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
17 *                           get and set it.
18 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
19 *   04/15/97    aliu        Cleanup for AIX/Win32.
20 *   04/24/97    aliu        Numerous changes per code review.
21 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
22 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
23 *   11/09/99    weiv        Added const char * getName() const;
24 *   04/12/00    srl         removing unicodestring api's and cached hash code
25 *   08/10/01    grhoten     Change the static Locales to accessor functions
26 ******************************************************************************
27 */
28 
29 #ifndef LOCID_H
30 #define LOCID_H
31 
32 #include "unicode/utypes.h"
33 #include "unicode/uobject.h"
34 #include "unicode/unistr.h"
35 #include "unicode/putil.h"
36 #include "unicode/uloc.h"
37 #include "unicode/strenum.h"
38 
39 /**
40  * \file
41  * \brief C++ API: Locale ID object.
42  */
43 
44 /**
45  * A <code>Locale</code> object represents a specific geographical, political,
46  * or cultural region. An operation that requires a <code>Locale</code> to perform
47  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
48  * to tailor information for the user. For example, displaying a number
49  * is a locale-sensitive operation--the number should be formatted
50  * according to the customs/conventions of the user's native country,
51  * region, or culture.
52  *
53  * The Locale class is not suitable for subclassing.
54  *
55  * <P>
56  * You can create a <code>Locale</code> object using the constructor in
57  * this class:
58  * \htmlonly<blockquote>\endhtmlonly
59  * <pre>
60  *       Locale( const   char*  language,
61  *               const   char*  country,
62  *               const   char*  variant);
63  * </pre>
64  * \htmlonly</blockquote>\endhtmlonly
65  * The first argument to the constructors is a valid <STRONG>ISO
66  * Language Code.</STRONG> These codes are the lower-case two-letter
67  * codes as defined by ISO-639.
68  * You can find a full list of these codes at:
69  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
70  * http://www.loc.gov/standards/iso639-2/</a>
71  *
72  * <P>
73  * The second argument to the constructors is a valid <STRONG>ISO Country
74  * Code.</STRONG> These codes are the upper-case two-letter codes
75  * as defined by ISO-3166.
76  * You can find a full list of these codes at a number of sites, such as:
77  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
78  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
79  *
80  * <P>
81  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
82  * The Variant codes are vendor and browser-specific.
83  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
84  * Where there are two variants, separate them with an underscore, and
85  * put the most important one first. For
86  * example, a Traditional Spanish collation might be referenced, with
87  * "ES", "ES", "Traditional_POSIX".
88  *
89  * <P>
90  * Because a <code>Locale</code> object is just an identifier for a region,
91  * no validity check is performed when you construct a <code>Locale</code>.
92  * If you want to see whether particular resources are available for the
93  * <code>Locale</code> you construct, you must query those resources. For
94  * example, ask the <code>NumberFormat</code> for the locales it supports
95  * using its <code>getAvailableLocales</code> method.
96  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
97  * locale, you get back the best available match, not necessarily
98  * precisely what you asked for. For more information, look at
99  * <code>ResourceBundle</code>.
100  *
101  * <P>
102  * The <code>Locale</code> class provides a number of convenient constants
103  * that you can use to create <code>Locale</code> objects for commonly used
104  * locales. For example, the following refers to a <code>Locale</code> object
105  * for the United States:
106  * \htmlonly<blockquote>\endhtmlonly
107  * <pre>
108  *       Locale::getUS()
109  * </pre>
110  * \htmlonly</blockquote>\endhtmlonly
111  *
112  * <P>
113  * Once you've created a <code>Locale</code> you can query it for information about
114  * itself. Use <code>getCountry</code> to get the ISO Country Code and
115  * <code>getLanguage</code> to get the ISO Language Code. You can
116  * use <code>getDisplayCountry</code> to get the
117  * name of the country suitable for displaying to the user. Similarly,
118  * you can use <code>getDisplayLanguage</code> to get the name of
119  * the language suitable for displaying to the user. Interestingly,
120  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
121  * and have two versions: one that uses the default locale and one
122  * that takes a locale as an argument and displays the name or country in
123  * a language appropriate to that locale.
124  *
125  * <P>
126  * ICU provides a number of classes that perform locale-sensitive
127  * operations. For example, the <code>NumberFormat</code> class formats
128  * numbers, currency, or percentages in a locale-sensitive manner. Classes
129  * such as <code>NumberFormat</code> have a number of convenience methods
130  * for creating a default object of that type. For example, the
131  * <code>NumberFormat</code> class provides these three convenience methods
132  * for creating a default <code>NumberFormat</code> object:
133  * \htmlonly<blockquote>\endhtmlonly
134  * <pre>
135  *     UErrorCode success = U_ZERO_ERROR;
136  *     Locale myLocale;
137  *     NumberFormat *nf;
138  *
139  *     nf = NumberFormat::createInstance( success );          delete nf;
140  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
141  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
142  * </pre>
143  * \htmlonly</blockquote>\endhtmlonly
144  * Each of these methods has two variants; one with an explicit locale
145  * and one without; the latter using the default locale.
146  * \htmlonly<blockquote>\endhtmlonly
147  * <pre>
148  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
149  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
150  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
151  * </pre>
152  * \htmlonly</blockquote>\endhtmlonly
153  * A <code>Locale</code> is the mechanism for identifying the kind of object
154  * (<code>NumberFormat</code>) that you would like to get. The locale is
155  * <STRONG>just</STRONG> a mechanism for identifying objects,
156  * <STRONG>not</STRONG> a container for the objects themselves.
157  *
158  * <P>
159  * Each class that performs locale-sensitive operations allows you
160  * to get all the available objects of that type. You can sift
161  * through these objects by language, country, or variant,
162  * and use the display names to present a menu to the user.
163  * For example, you can create a menu of all the collation objects
164  * suitable for a given language. Such classes implement these
165  * three class methods:
166  * \htmlonly<blockquote>\endhtmlonly
167  * <pre>
168  *       static Locale* getAvailableLocales(int32_t& numLocales)
169  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
170  *                                            const Locale&  displayLocale,
171  *                                            UnicodeString& displayName)
172  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
173  *                                            UnicodeString& displayName)
174  * </pre>
175  * \htmlonly</blockquote>\endhtmlonly
176  *
177  * @stable ICU 2.0
178  * @see ResourceBundle
179  */
180 U_NAMESPACE_BEGIN
181 class U_COMMON_API Locale : public UObject {
182 public:
183     /** Useful constant for the Root locale. @stable ICU 4.4 */
184     static const Locale &U_EXPORT2 getRoot(void);
185     /** Useful constant for this language. @stable ICU 2.0 */
186     static const Locale &U_EXPORT2 getEnglish(void);
187     /** Useful constant for this language. @stable ICU 2.0 */
188     static const Locale &U_EXPORT2 getFrench(void);
189     /** Useful constant for this language. @stable ICU 2.0 */
190     static const Locale &U_EXPORT2 getGerman(void);
191     /** Useful constant for this language. @stable ICU 2.0 */
192     static const Locale &U_EXPORT2 getItalian(void);
193     /** Useful constant for this language. @stable ICU 2.0 */
194     static const Locale &U_EXPORT2 getJapanese(void);
195     /** Useful constant for this language. @stable ICU 2.0 */
196     static const Locale &U_EXPORT2 getKorean(void);
197     /** Useful constant for this language. @stable ICU 2.0 */
198     static const Locale &U_EXPORT2 getChinese(void);
199     /** Useful constant for this language. @stable ICU 2.0 */
200     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
201     /** Useful constant for this language. @stable ICU 2.0 */
202     static const Locale &U_EXPORT2 getTraditionalChinese(void);
203 
204     /** Useful constant for this country/region. @stable ICU 2.0 */
205     static const Locale &U_EXPORT2 getFrance(void);
206     /** Useful constant for this country/region. @stable ICU 2.0 */
207     static const Locale &U_EXPORT2 getGermany(void);
208     /** Useful constant for this country/region. @stable ICU 2.0 */
209     static const Locale &U_EXPORT2 getItaly(void);
210     /** Useful constant for this country/region. @stable ICU 2.0 */
211     static const Locale &U_EXPORT2 getJapan(void);
212     /** Useful constant for this country/region. @stable ICU 2.0 */
213     static const Locale &U_EXPORT2 getKorea(void);
214     /** Useful constant for this country/region. @stable ICU 2.0 */
215     static const Locale &U_EXPORT2 getChina(void);
216     /** Useful constant for this country/region. @stable ICU 2.0 */
217     static const Locale &U_EXPORT2 getPRC(void);
218     /** Useful constant for this country/region. @stable ICU 2.0 */
219     static const Locale &U_EXPORT2 getTaiwan(void);
220     /** Useful constant for this country/region. @stable ICU 2.0 */
221     static const Locale &U_EXPORT2 getUK(void);
222     /** Useful constant for this country/region. @stable ICU 2.0 */
223     static const Locale &U_EXPORT2 getUS(void);
224     /** Useful constant for this country/region. @stable ICU 2.0 */
225     static const Locale &U_EXPORT2 getCanada(void);
226     /** Useful constant for this country/region. @stable ICU 2.0 */
227     static const Locale &U_EXPORT2 getCanadaFrench(void);
228 
229 
230     /**
231      * Construct a default locale object, a Locale for the default locale ID.
232      *
233      * @see getDefault
234      * @see uloc_getDefault
235      * @stable ICU 2.0
236      */
237     Locale();
238 
239     /**
240      * Construct a locale from language, country, variant.
241      * If an error occurs, then the constructed object will be "bogus"
242      * (isBogus() will return TRUE).
243      *
244      * @param language Lowercase two-letter or three-letter ISO-639 code.
245      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
246      *  but the other parameters must not be used.
247      *  This parameter can be NULL; if so,
248      *  the locale is initialized to match the current default locale.
249      *  (This is the same as using the default constructor.)
250      *  Please note: The Java Locale class does NOT accept the form
251      *  'new Locale("en_US")' but only 'new Locale("en","US")'
252      *
253      * @param country  Uppercase two-letter ISO-3166 code. (optional)
254      * @param variant  Uppercase vendor and browser specific code. See class
255      *                 description. (optional)
256      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
257      *                 "collation=phonebook;currency=euro"
258      *
259      * @see getDefault
260      * @see uloc_getDefault
261      * @stable ICU 2.0
262      */
263     Locale( const   char * language,
264             const   char * country  = 0,
265             const   char * variant  = 0,
266             const   char * keywordsAndValues = 0);
267 
268     /**
269      * Initializes a Locale object from another Locale object.
270      *
271      * @param other The Locale object being copied in.
272      * @stable ICU 2.0
273      */
274     Locale(const    Locale& other);
275 
276 
277     /**
278      * Destructor
279      * @stable ICU 2.0
280      */
281     virtual ~Locale() ;
282 
283     /**
284      * Replaces the entire contents of *this with the specified value.
285      *
286      * @param other The Locale object being copied in.
287      * @return      *this
288      * @stable ICU 2.0
289      */
290     Locale& operator=(const Locale& other);
291 
292     /**
293      * Checks if two locale keys are the same.
294      *
295      * @param other The locale key object to be compared with this.
296      * @return      True if the two locale keys are the same, false otherwise.
297      * @stable ICU 2.0
298      */
299     UBool   operator==(const    Locale&     other) const;
300 
301     /**
302      * Checks if two locale keys are not the same.
303      *
304      * @param other The locale key object to be compared with this.
305      * @return      True if the two locale keys are not the same, false
306      *              otherwise.
307      * @stable ICU 2.0
308      */
309     UBool   operator!=(const    Locale&     other) const;
310 
311     /**
312      * Clone this object.
313      * Clones can be used concurrently in multiple threads.
314      * If an error occurs, then NULL is returned.
315      * The caller must delete the clone.
316      *
317      * @return a clone of this object
318      *
319      * @see getDynamicClassID
320      * @stable ICU 2.8
321      */
322     Locale *clone() const;
323 
324     /**
325      * Common methods of getting the current default Locale. Used for the
326      * presentation: menus, dialogs, etc. Generally set once when your applet or
327      * application is initialized, then never reset. (If you do reset the
328      * default locale, you probably want to reload your GUI, so that the change
329      * is reflected in your interface.)
330      *
331      * More advanced programs will allow users to use different locales for
332      * different fields, e.g. in a spreadsheet.
333      *
334      * Note that the initial setting will match the host system.
335      * @return a reference to the Locale object for the default locale ID
336      * @system
337      * @stable ICU 2.0
338      */
339     static const Locale& U_EXPORT2 getDefault(void);
340 
341     /**
342      * Sets the default. Normally set once at the beginning of a process,
343      * then never reset.
344      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
345      * the default locale ID of the runtime environment.
346      *
347      * @param newLocale Locale to set to.  If NULL, set to the value obtained
348      *                  from the runtime environement.
349      * @param success The error code.
350      * @system
351      * @stable ICU 2.0
352      */
353     static void U_EXPORT2 setDefault(const Locale& newLocale,
354                                      UErrorCode&   success);
355 
356     /**
357      * Creates a locale which has had minimal canonicalization
358      * as per uloc_getName().
359      * @param name The name to create from.  If name is null,
360      *  the default Locale is used.
361      * @return new locale object
362      * @stable ICU 2.0
363      * @see uloc_getName
364      */
365     static Locale U_EXPORT2 createFromName(const char *name);
366 
367     /**
368      * Creates a locale from the given string after canonicalizing
369      * the string by calling uloc_canonicalize().
370      * @param name the locale ID to create from.  Must not be NULL.
371      * @return a new locale object corresponding to the given name
372      * @stable ICU 3.0
373      * @see uloc_canonicalize
374      */
375     static Locale U_EXPORT2 createCanonical(const char* name);
376 
377     /**
378      * Returns the locale's ISO-639 language code.
379      * @return      An alias to the code
380      * @stable ICU 2.0
381      */
382     inline const char *  getLanguage( ) const;
383 
384     /**
385      * Returns the locale's ISO-15924 abbreviation script code.
386      * @return      An alias to the code
387      * @see uscript_getShortName
388      * @see uscript_getCode
389      * @stable ICU 2.8
390      */
391     inline const char *  getScript( ) const;
392 
393     /**
394      * Returns the locale's ISO-3166 country code.
395      * @return      An alias to the code
396      * @stable ICU 2.0
397      */
398     inline const char *  getCountry( ) const;
399 
400     /**
401      * Returns the locale's variant code.
402      * @return      An alias to the code
403      * @stable ICU 2.0
404      */
405     inline const char *  getVariant( ) const;
406 
407     /**
408      * Returns the programmatic name of the entire locale, with the language,
409      * country and variant separated by underbars. If a field is missing, up
410      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
411      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
412      * @return      A pointer to "name".
413      * @stable ICU 2.0
414      */
415     inline const char * getName() const;
416 
417     /**
418      * Returns the programmatic name of the entire locale as getName would return,
419      * but without keywords.
420      * @return      A pointer to "name".
421      * @see getName
422      * @stable ICU 2.8
423      */
424     const char * getBaseName() const;
425 
426 
427     /**
428      * Gets the list of keywords for the specified locale.
429      *
430      * @param status the status code
431      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
432      * Client must dispose of it by calling delete.
433      * @stable ICU 2.8
434      */
435     StringEnumeration * createKeywords(UErrorCode &status) const;
436 
437     /**
438      * Get the value for a keyword.
439      *
440      * @param keywordName name of the keyword for which we want the value. Case insensitive.
441      * @param buffer The buffer to receive the keyword value.
442      * @param bufferCapacity The capacity of receiving buffer
443      * @param status Returns any error information while performing this operation.
444      * @return the length of the keyword value
445      *
446      * @stable ICU 2.8
447      */
448     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
449 
450     /**
451      * Set the value for a keyword.
452      *
453      * @param keywordName name of the keyword to be set. Case insensitive.
454      * @param keywordValue value of the keyword to be set. If 0-length or
455      *  NULL, will result in the keyword being removed. No error is given if
456      *  that keyword does not exist.
457      * @param status Returns any error information while performing this operation.
458      *
459      * @internal
460      */
461     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
462 
463     /**
464      * returns the locale's three-letter language code, as specified
465      * in ISO draft standard ISO-639-2.
466      * @return      An alias to the code, or NULL
467      * @stable ICU 2.0
468      */
469     const char * getISO3Language() const;
470 
471     /**
472      * Fills in "name" with the locale's three-letter ISO-3166 country code.
473      * @return      An alias to the code, or NULL
474      * @stable ICU 2.0
475      */
476     const char * getISO3Country() const;
477 
478     /**
479      * Returns the Windows LCID value corresponding to this locale.
480      * This value is stored in the resource data for the locale as a one-to-four-digit
481      * hexadecimal number.  If the resource is missing, in the wrong format, or
482      * there is no Windows LCID value that corresponds to this locale, returns 0.
483      * @stable ICU 2.0
484      */
485     uint32_t        getLCID(void) const;
486 
487     /**
488      * Fills in "dispLang" with the name of this locale's language in a format suitable for
489      * user display in the default locale.  For example, if the locale's language code is
490      * "fr" and the default locale's language code is "en", this function would set
491      * dispLang to "French".
492      * @param dispLang  Receives the language's display name.
493      * @return          A reference to "dispLang".
494      * @stable ICU 2.0
495      */
496     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
497 
498     /**
499      * Fills in "dispLang" with the name of this locale's language in a format suitable for
500      * user display in the locale specified by "displayLocale".  For example, if the locale's
501      * language code is "en" and displayLocale's language code is "fr", this function would set
502      * dispLang to "Anglais".
503      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
504      *                  if the locale's language code is "en", passing Locale::getFrench() for
505      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
506      *                  for displayLocale would result in "Englisch".
507      * @param dispLang  Receives the language's display name.
508      * @return          A reference to "dispLang".
509      * @stable ICU 2.0
510      */
511     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
512                                                 UnicodeString&  dispLang) const;
513 
514     /**
515      * Fills in "dispScript" with the name of this locale's script in a format suitable
516      * for user display in the default locale.  For example, if the locale's script code
517      * is "LATN" and the default locale's language code is "en", this function would set
518      * dispScript to "Latin".
519      * @param dispScript    Receives the scripts's display name.
520      * @return              A reference to "dispScript".
521      * @stable ICU 2.8
522      */
523     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
524 
525     /**
526      * Fills in "dispScript" with the name of this locale's country in a format suitable
527      * for user display in the locale specified by "displayLocale".  For example, if the locale's
528      * script code is "LATN" and displayLocale's language code is "en", this function would set
529      * dispScript to "Latin".
530      * @param displayLocale      Specifies the locale to be used to display the name.  In other
531      *                      words, if the locale's script code is "LATN", passing
532      *                      Locale::getFrench() for displayLocale would result in "", while
533      *                      passing Locale::getGerman() for displayLocale would result in
534      *                      "".
535      * @param dispScript    Receives the scripts's display name.
536      * @return              A reference to "dispScript".
537      * @stable ICU 2.8
538      */
539     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
540                                                UnicodeString&  dispScript) const;
541 
542     /**
543      * Fills in "dispCountry" with the name of this locale's country in a format suitable
544      * for user display in the default locale.  For example, if the locale's country code
545      * is "FR" and the default locale's language code is "en", this function would set
546      * dispCountry to "France".
547      * @param dispCountry   Receives the country's display name.
548      * @return              A reference to "dispCountry".
549      * @stable ICU 2.0
550      */
551     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
552 
553     /**
554      * Fills in "dispCountry" with the name of this locale's country in a format suitable
555      * for user display in the locale specified by "displayLocale".  For example, if the locale's
556      * country code is "US" and displayLocale's language code is "fr", this function would set
557      * dispCountry to "&Eacute;tats-Unis".
558      * @param displayLocale      Specifies the locale to be used to display the name.  In other
559      *                      words, if the locale's country code is "US", passing
560      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
561      *                      passing Locale::getGerman() for displayLocale would result in
562      *                      "Vereinigte Staaten".
563      * @param dispCountry   Receives the country's display name.
564      * @return              A reference to "dispCountry".
565      * @stable ICU 2.0
566      */
567     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
568                                                 UnicodeString&  dispCountry) const;
569 
570     /**
571      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
572      * for user display in the default locale.
573      * @param dispVar   Receives the variant's name.
574      * @return          A reference to "dispVar".
575      * @stable ICU 2.0
576      */
577     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
578 
579     /**
580      * Fills in "dispVar" with the name of this locale's variant code in a format
581      * suitable for user display in the locale specified by "displayLocale".
582      * @param displayLocale  Specifies the locale to be used to display the name.
583      * @param dispVar   Receives the variant's display name.
584      * @return          A reference to "dispVar".
585      * @stable ICU 2.0
586      */
587     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
588                                                 UnicodeString&  dispVar) const;
589 
590     /**
591      * Fills in "name" with the name of this locale in a format suitable for user display
592      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
593      * and getDisplayVariant() to do its work, and outputs the display name in the format
594      * "language (country[,variant])".  For example, if the default locale is en_US, then
595      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
596      * would be "Spanish (Mexico,Traditional)".
597      * @param name  Receives the locale's display name.
598      * @return      A reference to "name".
599      * @stable ICU 2.0
600      */
601     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
602 
603     /**
604      * Fills in "name" with the name of this locale in a format suitable for user display
605      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
606      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
607      * name in the format "language (country[,variant])".  For example, if displayLocale is
608      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
609      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
610      * @param displayLocale  Specifies the locale to be used to display the name.
611      * @param name      Receives the locale's display name.
612      * @return          A reference to "name".
613      * @stable ICU 2.0
614      */
615     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
616                                             UnicodeString&  name) const;
617 
618     /**
619      * Generates a hash code for the locale.
620      * @stable ICU 2.0
621      */
622     int32_t         hashCode(void) const;
623 
624     /**
625      * Sets the locale to bogus
626      * A bogus locale represents a non-existing locale associated
627      * with services that can be instantiated from non-locale data
628      * in addition to locale (for example, collation can be
629      * instantiated from a locale and from a rule set).
630      * @stable ICU 2.1
631      */
632     void setToBogus();
633 
634     /**
635      * Gets the bogus state. Locale object can be bogus if it doesn't exist
636      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
637      * @stable ICU 2.1
638      */
639     UBool isBogus(void) const;
640 
641     /**
642      * Returns a list of all installed locales.
643      * @param count Receives the number of locales in the list.
644      * @return      A pointer to an array of Locale objects.  This array is the list
645      *              of all locales with installed resource files.  The called does NOT
646      *              get ownership of this list, and must NOT delete it.
647      * @stable ICU 2.0
648      */
649     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
650 
651     /**
652      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
653      * pointer to an array of pointers to arrays of char.  All of these pointers are
654      * owned by ICU-- do not delete them, and do not write through them.  The array is
655      * terminated with a null pointer.
656      * @return a list of all available country codes
657      * @stable ICU 2.0
658      */
659     static const char* const* U_EXPORT2 getISOCountries();
660 
661     /**
662      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
663      * to an array of pointers to arrays of char.  All of these pointers are owned
664      * by ICU-- do not delete them, and do not write through them.  The array is
665      * terminated with a null pointer.
666      * @return a list of all available language codes
667      * @stable ICU 2.0
668      */
669     static const char* const* U_EXPORT2 getISOLanguages();
670 
671     /**
672      * ICU "poor man's RTTI", returns a UClassID for this class.
673      *
674      * @stable ICU 2.2
675      */
676     static UClassID U_EXPORT2 getStaticClassID();
677 
678     /**
679      * ICU "poor man's RTTI", returns a UClassID for the actual class.
680      *
681      * @stable ICU 2.2
682      */
683     virtual UClassID getDynamicClassID() const;
684 
685 protected: /* only protected for testing purposes. DO NOT USE. */
686     /**
687      * Set this from a single POSIX style locale string.
688      * @internal
689      */
690     void setFromPOSIXID(const char *posixID);
691 
692 private:
693     /**
694      * Initialize the locale object with a new name.
695      * Was deprecated - used in implementation - moved internal
696      *
697      * @param cLocaleID The new locale name.
698      */
699     Locale& init(const char* cLocaleID, UBool canonicalize);
700 
701     /*
702      * Internal constructor to allow construction of a locale object with
703      *   NO side effects.   (Default constructor tries to get
704      *   the default locale.)
705      */
706     enum ELocaleType {
707         eBOGUS
708     };
709     Locale(ELocaleType);
710 
711     /**
712      * Initialize the locale cache for commonly used locales
713      */
714     static Locale *getLocaleCache(void);
715 
716     char language[ULOC_LANG_CAPACITY];
717     char script[ULOC_SCRIPT_CAPACITY];
718     char country[ULOC_COUNTRY_CAPACITY];
719     int32_t variantBegin;
720     char* fullName;
721     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
722     // name without keywords
723     char* baseName;
724     char baseNameBuffer[ULOC_FULLNAME_CAPACITY];
725 
726     UBool fIsBogus;
727 
728     static const Locale &getLocale(int locid);
729 
730     /**
731      * A friend to allow the default locale to be set by either the C or C++ API.
732      * @internal
733      */
734     friend void locale_set_default_internal(const char *);
735 };
736 
737 inline UBool
738 Locale::operator!=(const    Locale&     other) const
739 {
740     return !operator==(other);
741 }
742 
743 inline const char *
getCountry()744 Locale::getCountry() const
745 {
746     return country;
747 }
748 
749 inline const char *
getLanguage()750 Locale::getLanguage() const
751 {
752     return language;
753 }
754 
755 inline const char *
getScript()756 Locale::getScript() const
757 {
758     return script;
759 }
760 
761 inline const char *
getVariant()762 Locale::getVariant() const
763 {
764     getBaseName(); // lazy init
765     return &baseName[variantBegin];
766 }
767 
768 inline const char *
getName()769 Locale::getName() const
770 {
771     return fullName;
772 }
773 
774 inline UBool
isBogus(void)775 Locale::isBogus(void) const {
776     return fIsBogus;
777 }
778 
779 U_NAMESPACE_END
780 
781 #endif
782