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1 /*
2  *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
12 #define COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
13 
14 #include "webrtc/typedefs.h"
15 
16 namespace webrtc {
17 
18 // A class to store an opaque handle of the underlying video frame. This is used
19 // when the frame is backed by a texture. WebRTC carries the handle in
20 // TextureVideoFrame. This object keeps a reference to the handle. The reference
21 // is cleared when the object is destroyed. It is important to destroy the
22 // object as soon as possible so the texture can be recycled.
23 class NativeHandle {
24  public:
~NativeHandle()25   virtual ~NativeHandle() {}
26   // For scoped_refptr
27   virtual int32_t AddRef() = 0;
28   virtual int32_t Release() = 0;
29 
30   // Gets the handle.
31   virtual void* GetHandle() = 0;
32 };
33 
34 }  // namespace webrtc
35 
36 #endif  // COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_
37