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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
7 
8 #include "base/callback.h"
9 #include "base/compiler_specific.h"
10 #include "base/files/file_path.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/task_runner.h"
13 #include "ui/events/ozone/device/device_event_observer.h"
14 #include "ui/events/ozone/evdev/event_converter_evdev.h"
15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h"
16 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
17 #include "ui/events/platform/platform_event_source.h"
18 #include "ui/ozone/public/event_factory_ozone.h"
19 
20 namespace ui {
21 
22 class CursorDelegateEvdev;
23 class DeviceManager;
24 
25 // Ozone events implementation for the Linux input subsystem ("evdev").
26 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public EventFactoryOzone,
27                                                     public DeviceEventObserver,
28                                                     public PlatformEventSource {
29  public:
30   EventFactoryEvdev(CursorDelegateEvdev* cursor,
31                     DeviceManager* device_manager);
32   virtual ~EventFactoryEvdev();
33 
34   void DispatchUiEvent(Event* event);
35 
36   // EventFactoryOzone:
37   virtual void WarpCursorTo(gfx::AcceleratedWidget widget,
38                             const gfx::PointF& location) OVERRIDE;
39 
40  private:
41   // Open device at path & starting processing events (on UI thread).
42   void AttachInputDevice(const base::FilePath& file_path,
43                          scoped_ptr<EventConverterEvdev> converter);
44 
45   // Close device at path (on UI thread).
46   void DetachInputDevice(const base::FilePath& file_path);
47 
48   // DeviceEventObserver overrides:
49   //
50   // Callback for device add (on UI thread).
51   virtual void OnDeviceEvent(const DeviceEvent& event) OVERRIDE;
52 
53   // PlatformEventSource:
54   virtual void OnDispatcherListChanged() OVERRIDE;
55 
56   // Owned per-device event converters (by path).
57   std::map<base::FilePath, EventConverterEvdev*> converters_;
58 
59   // Interface for scanning & monitoring input devices.
60   DeviceManager* device_manager_;  // Not owned.
61 
62   // Task runner for event dispatch.
63   scoped_refptr<base::TaskRunner> ui_task_runner_;
64 
65   // Modifier key state (shift, ctrl, etc).
66   EventModifiersEvdev modifiers_;
67 
68   // Cursor movement.
69   CursorDelegateEvdev* cursor_;
70 
71   // Dispatch callback for events.
72   EventDispatchCallback dispatch_callback_;
73 
74   // Support weak pointers for attach & detach callbacks.
75   base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_;
76 
77   DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev);
78 };
79 
80 }  // namespace ui
81 
82 #endif  // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
83