1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "src/v8.h" 6 7 #if V8_TARGET_ARCH_IA32 8 9 #include "src/assembler.h" 10 #include "src/ia32/assembler-ia32.h" 11 #include "src/ia32/assembler-ia32-inl.h" 12 #include "src/frames.h" 13 14 namespace v8 { 15 namespace internal { 16 17 fp_register()18Register JavaScriptFrame::fp_register() { return ebp; } context_register()19Register JavaScriptFrame::context_register() { return esi; } constant_pool_pointer_register()20Register JavaScriptFrame::constant_pool_pointer_register() { 21 UNREACHABLE(); 22 return no_reg; 23 } 24 25 fp_register()26Register StubFailureTrampolineFrame::fp_register() { return ebp; } context_register()27Register StubFailureTrampolineFrame::context_register() { return esi; } constant_pool_pointer_register()28Register StubFailureTrampolineFrame::constant_pool_pointer_register() { 29 UNREACHABLE(); 30 return no_reg; 31 } 32 33 constant_pool_slot() const34Object*& ExitFrame::constant_pool_slot() const { 35 UNREACHABLE(); 36 return Memory::Object_at(NULL); 37 } 38 39 40 } } // namespace v8::internal 41 42 #endif // V8_TARGET_ARCH_IA32 43