Searched refs:inputs_ (Results 1 – 4 of 4) sorted by relevance
24 : inputs_(instruction->GetBlock()->GetGraph()->GetArena(), instruction->InputCount()), in LocationSummary()26 inputs_.SetSize(instruction->InputCount()); in LocationSummary()28 inputs_.Put(i, Location()); in LocationSummary()
281 inputs_.Put(at, location); in SetInAt()285 return inputs_.Get(at); in InAt()289 return inputs_.Size(); in GetInputCount()315 GrowableArray<Location> inputs_;
779 HTemplateInstruction<N>() : inputs_() {} in inputs_() function783 virtual HInstruction* InputAt(size_t i) const { return inputs_[i]; } in InputAt()787 inputs_[i] = instruction; in SetRawInputAt()791 EmbeddedArray<HInstruction*, N> inputs_;1134 : inputs_(arena, number_of_arguments), in HInvoke()1137 inputs_.SetSize(number_of_arguments); in HInvoke()1140 virtual size_t InputCount() const { return inputs_.Size(); } in InputCount()1141 virtual HInstruction* InputAt(size_t i) const { return inputs_.Get(i); } in InputAt()1152 inputs_.Put(index, input); in SetRawInputAt()1160 GrowableArray<HInstruction*> inputs_;[all …]
419 inputs_.Add(input); in AddInput()420 input->AddUseAt(this, inputs_.Size() - 1); in AddInput()