Searched refs:reachable (Results 1 – 1 of 1) sorted by relevance
1592 ArenaBitVector* reachable, in ComputeUnvisitedReachableFrom() argument1596 reachable->ClearAllBits(); in ComputeUnvisitedReachableFrom()1606 if (!pred_bb->visited && !reachable->IsBitSet(pred_bb->id)) { in ComputeUnvisitedReachableFrom()1607 reachable->SetBit(pred_bb->id); in ComputeUnvisitedReachableFrom()1682 ArenaBitVector* reachable = in ComputeTopologicalSortOrder() local1685 if (reachable == nullptr || reachable->IsBitSet(candidate_id)) { in ComputeTopologicalSortOrder()1736 ArenaBitVector* reachable = in ComputeTopologicalSortOrder() local1738 loop_head_reachable_from[bb->id] = reachable; in ComputeTopologicalSortOrder()1739 ComputeUnvisitedReachableFrom(this, bb->id, reachable, &tmp_stack); in ComputeTopologicalSortOrder()