Searched refs:ATTRIB_NORMAL (Results 1 – 4 of 4) sorted by relevance
/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 164 glVertexAttribPointer( ATTRIB_NORMAL, 3, GL_FLOAT, GL_FALSE, iStride, in Render() 166 glEnableVertexAttribArray( ATTRIB_NORMAL ); in Render() 236 glBindAttribLocation( program, ATTRIB_NORMAL, "myNormal" ); in LoadShaders()
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D | TeapotRenderer.h | 56 ATTRIB_VERTEX, ATTRIB_NORMAL, ATTRIB_UV, enumerator
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
D | MoreTeapotsRenderer.cpp | 142 param[std::string( "%LOCATION_NORMAL%" )] = ToString( ATTRIB_NORMAL ); in Init() 280 glVertexAttribPointer( ATTRIB_NORMAL, 3, GL_FLOAT, GL_FALSE, iStride, in Render() 282 glEnableVertexAttribArray( ATTRIB_NORMAL ); in Render() 416 glBindAttribLocation( program, ATTRIB_NORMAL, "myNormal" ); in LoadShaders()
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D | MoreTeapotsRenderer.h | 56 ATTRIB_VERTEX, ATTRIB_NORMAL, ATTRIB_COLOR, ATTRIB_UV enumerator
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