Searched refs:GL_ARRAY_BUFFER (Results 1 – 9 of 9) sorted by relevance
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | RendererES3.cpp | 95 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]); in init() 96 glBufferData(GL_ARRAY_BUFFER, sizeof(QUAD), &QUAD[0], GL_STATIC_DRAW); in init() 97 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]); in init() 98 glBufferData(GL_ARRAY_BUFFER, MAX_INSTANCES * 4*sizeof(float), NULL, GL_DYNAMIC_DRAW); in init() 99 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); in init() 100 glBufferData(GL_ARRAY_BUFFER, MAX_INSTANCES * 2*sizeof(float), NULL, GL_STATIC_DRAW); in init() 105 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_INSTANCE]); in init() 111 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_SCALEROT]); in init() 116 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); in init() 140 glBindBuffer(GL_ARRAY_BUFFER, mVB[VB_OFFSET]); in mapOffsetBuf() [all …]
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D | RendererES2.cpp | 94 glBindBuffer(GL_ARRAY_BUFFER, mVB); in init() 95 glBufferData(GL_ARRAY_BUFFER, sizeof(QUAD), &QUAD[0], GL_STATIC_DRAW); in init() 131 glBindBuffer(GL_ARRAY_BUFFER, mVB); in draw()
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 81 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Init() 82 glBufferData( GL_ARRAY_BUFFER, iStride * num_vertices_, p, GL_STATIC_DRAW ); in Init() 83 glBindBuffer( GL_ARRAY_BUFFER, 0 ); in Init() 156 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Render() 195 glBindBuffer( GL_ARRAY_BUFFER, 0 ); in Render()
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/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
D | MoreTeapotsRenderer.cpp | 96 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Init() 97 glBufferData( GL_ARRAY_BUFFER, iStride * num_vertices_, p, GL_STATIC_DRAW ); in Init() 98 glBindBuffer( GL_ARRAY_BUFFER, 0 ); in Init() 273 glBindBuffer( GL_ARRAY_BUFFER, vbo_ ); in Render() 368 glBindBuffer( GL_ARRAY_BUFFER, 0 ); in Render()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 192 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); in draw()
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D | CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 348 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); in draw()
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/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2.h | 115 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-4/include/GLES/ |
D | gl.h | 505 #define GL_ARRAY_BUFFER 0x8892 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 139 #define GL_ARRAY_BUFFER 0x8892 macro
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