Searched refs:MonkeySourceRandom (Results 1 – 5 of 5) sorted by relevance
248 float[] mFactors = new float[MonkeySourceRandom.FACTORZ_COUNT];538 for (int i = 0; i < MonkeySourceRandom.FACTORZ_COUNT; i++) { in run()629 … mEventSource = new MonkeySourceRandom(mRandom, mMainApps, mThrottle, mRandomizeThrottle); in run()632 for (int i = 0; i < MonkeySourceRandom.FACTORZ_COUNT; i++) { in run()634 ((MonkeySourceRandom) mEventSource).setFactors(i, mFactors[i]); in run()639 ((MonkeySourceRandom) mEventSource).generateActivity(); in run()783 int i = MonkeySourceRandom.FACTOR_TOUCH; in processOptions()786 int i = MonkeySourceRandom.FACTOR_MOTION; in processOptions()789 int i = MonkeySourceRandom.FACTOR_TRACKBALL; in processOptions()792 int i = MonkeySourceRandom.FACTOR_ROTATION; in processOptions()[all …]
112 + MonkeySourceRandom.getKeyName(mKeyCode)); in injectEvent()
35 public class MonkeySourceRandom implements MonkeyEventSource { class120 public MonkeySourceRandom(Random random, ArrayList<ComponentName> MainApps, in MonkeySourceRandom() method in MonkeySourceRandom
249 keyCode = MonkeySourceRandom.getKeyCode(keyName); in getKeyCode()256 keyCode = MonkeySourceRandom.getKeyCode("KEYCODE_" + keyName.toUpperCase()); in getKeyCode()
683 int keyCode = MonkeySourceRandom.getKeyCode(key_name); in handleEvent()