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Searched refs:ApplyToStrokeMode (Results 1 – 9 of 9) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DRenderSVGResourceSolidColor.cpp68 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
95 if (resourceMode & ApplyToStrokeMode) { in postApplyResource()
DRenderSVGResourcePattern.cpp158 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
167 else if (resourceMode & ApplyToStrokeMode) in applyResource()
185 if (resourceMode & ApplyToStrokeMode) { in postApplyResource()
DRenderSVGResourceGradient.cpp123 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
143 if (resourceMode & ApplyToStrokeMode) { in postApplyResource()
DRenderSVGShape.cpp225 if (strokePaintingResource->applyResource(this, style, context, ApplyToStrokeMode)) { in strokeShape()
226 strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this); in strokeShape()
229 if (fallbackResource->applyResource(this, style, context, ApplyToStrokeMode)) in strokeShape()
230 fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this); in strokeShape()
DRenderSVGResource.h43 ApplyToStrokeMode = 1 << 2, enumerator
DSVGInlineTextBox.cpp334 ApplyToStrokeMode | ApplyToTextMode, hasSelection, paintSelectedTextOnly); in paint()
370 else if (resourceMode & ApplyToStrokeMode) in acquirePaintingResource()
387 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) in acquirePaintingResource()
560 … paintDecorationWithStyle(context, decoration, fragment, decorationRenderer, ApplyToStrokeMode); in paintDecoration()
DRenderSVGResource.cpp159 return requestPaintingResource(ApplyToStrokeMode, object, style, hasFallback); in strokePaintingResource()
DRenderSVGResourceContainer.cpp267 if (resourceMode & ApplyToStrokeMode) { in computeResourceSpaceTransform()
DSVGTextRunRenderingContext.cpp125 …unsigned short resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : A… in drawSVGGlyphs()