Searched refs:CALL_ClearDepth (Results 1 – 3 of 3) sorted by relevance
1650 CALL_ClearDepth(ctx->Exec, (depth)); in save_ClearDepth()7814 CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f)); in execute_list()
4464 #define CALL_ClearDepth(disp, parameters) \ macro