Searched refs:CompileShaderFromSource (Results 1 – 3 of 3) sorted by relevance
841 helper_->CompileShaderFromSource(vertex_shader_text, GL_VERTEX_SHADER); in Setup()848 GLuint fragment_shader = helper_->CompileShaderFromSource( in Setup()
231 GLuint CompileShaderFromSource(const GLchar* source, GLenum type);
757 GLuint GLHelper::CompileShaderFromSource(const GLchar* source, GLenum type) { in CompileShaderFromSource() function in content::GLHelper