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Searched refs:DE_STATIC_ASSERT (Results 1 – 25 of 109) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
DglwDefs.cpp34 DE_STATIC_ASSERT(sizeof(GLbyte) == 1);
35 DE_STATIC_ASSERT(sizeof(GLubyte) == 1);
36 DE_STATIC_ASSERT(sizeof(GLshort) == 2);
37 DE_STATIC_ASSERT(sizeof(GLushort) == 2);
38 DE_STATIC_ASSERT(sizeof(GLint) == 4);
39 DE_STATIC_ASSERT(sizeof(GLuint) == 4);
40 DE_STATIC_ASSERT(sizeof(GLint64) == 8);
41 DE_STATIC_ASSERT(sizeof(GLuint64) == 8);
43 DE_STATIC_ASSERT(sizeof(GLhalf) == 2);
44 DE_STATIC_ASSERT(sizeof(GLfloat) == 4);
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/external/deqp/framework/delibs/debase/
DdeDefs.c28 DE_STATIC_ASSERT(sizeof(deUint8) == 1);
29 DE_STATIC_ASSERT(sizeof(deUint16) == 2);
30 DE_STATIC_ASSERT(sizeof(deUint32) == 4);
31 DE_STATIC_ASSERT(sizeof(deUint64) == 8);
32 DE_STATIC_ASSERT(sizeof(deInt8) == 1);
33 DE_STATIC_ASSERT(sizeof(deInt16) == 2);
34 DE_STATIC_ASSERT(sizeof(deInt32) == 4);
35 DE_STATIC_ASSERT(sizeof(deInt64) == 8);
36 DE_STATIC_ASSERT(sizeof(deUintptr) == sizeof(void*));
37 DE_STATIC_ASSERT(sizeof(deIntptr) == sizeof(void*));
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DdeInt32.c129 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_rcpLUT) == (1<<RCP_LUT_BITS)); in deRcp32()
DdeRandom.c90 DE_STATIC_ASSERT(FLT_RADIX == 2); in deRandom_getDouble()
/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp53 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); in createTests()
54 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); in createTests()
55 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4); in createTests()
57 DE_STATIC_ASSERT(glu::TYPE_INT+1 == glu::TYPE_INT_VEC2); in createTests()
58 DE_STATIC_ASSERT(glu::TYPE_INT+2 == glu::TYPE_INT_VEC3); in createTests()
59 DE_STATIC_ASSERT(glu::TYPE_INT+3 == glu::TYPE_INT_VEC4); in createTests()
61 DE_STATIC_ASSERT(glu::TYPE_UINT+1 == glu::TYPE_UINT_VEC2); in createTests()
62 DE_STATIC_ASSERT(glu::TYPE_UINT+2 == glu::TYPE_UINT_VEC3); in createTests()
63 DE_STATIC_ASSERT(glu::TYPE_UINT+3 == glu::TYPE_UINT_VEC4); in createTests()
65 DE_STATIC_ASSERT(glu::TYPE_BOOL+1 == glu::TYPE_BOOL_VEC2); in createTests()
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DglsFragmentOpUtil.cpp188 DE_STATIC_ASSERT(sizeof(tcu::Vec4) == sizeof(float)*4); in render()
189 DE_STATIC_ASSERT(sizeof(quad.color) == sizeof(float)*4*4); in render()
190 DE_STATIC_ASSERT(sizeof(quad.color1) == sizeof(float)*4*4); in render()
259 DE_STATIC_ASSERT(MAX_FRAGMENT_BUFFER_SIZE == DE_LENGTH_OF_ARRAY(m_fragmentBuffer)); in render()
DglsLongStressCase.hpp117 DE_STATIC_ASSERT(DstSize >= SrcSize); in vecToArr()
125 DE_STATIC_ASSERT(DstSize >= ValRows*ValCols); in matToArr()
/external/deqp/framework/randomshaders/
DrsgVariableValue.hpp57 DE_STATIC_ASSERT(sizeof(Scalar) == sizeof(deUint32));
101 float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; } in asFloat()
102 int asInt (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->intVal; } in asInt()
103 bool asBool (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->boolVal; } in asBool()
104 Scalar asScalar (void) const { DE_STATIC_ASSERT(Stride == 1); return *m_value; } in asScalar()
134 float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; } in asFloat()
135 int& asInt (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->intVal; } in asInt()
136 bool& asBool (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->boolVal; } in asBool()
137 Scalar& asScalar (void) { DE_STATIC_ASSERT(Stride == 1); return *this->m_value; } in asScalar()
163 DE_STATIC_ASSERT(SrcStride == Stride || SrcStride == 1); in operator =()
/external/deqp/framework/common/
DtcuVector.hpp57 DE_STATIC_ASSERT(Size == 2); in VecAccess()
66 DE_STATIC_ASSERT(Size == 3); in VecAccess()
76 DE_STATIC_ASSERT(Size == 4); in VecAccess()
119 T y (void) const { DE_STATIC_ASSERT(Size >= 2); return m_data[1]; } in y()
120 T z (void) const { DE_STATIC_ASSERT(Size >= 3); return m_data[2]; } in z()
121 T w (void) const { DE_STATIC_ASSERT(Size >= 4); return m_data[3]; } in w()
125 T& y (void) { DE_STATIC_ASSERT(Size >= 2); return m_data[1]; } in y()
126 T& z (void) { DE_STATIC_ASSERT(Size >= 3); return m_data[2]; } in z()
127 T& w (void) { DE_STATIC_ASSERT(Size >= 4); return m_data[3]; } in w()
190 DE_STATIC_ASSERT(Size == 2); in Vector()
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/external/deqp/framework/opengl/
DgluShaderUtil.cpp145 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); in getShaderTypeName()
161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); in getPrecisionName()
242 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == TYPE_LAST); in getDataTypeName()
321 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_sizes) == TYPE_LAST); in getDataTypeScalarSize()
400 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_scalarTypes) == TYPE_LAST); in getDataTypeScalarType()
479 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_floatTypes) == TYPE_LAST); in getDataTypeFloatScalars()
DgluShaderUtil.hpp233 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
234 DE_STATIC_ASSERT(TYPE_INT_VEC4 == TYPE_INT + 3);
235 DE_STATIC_ASSERT(TYPE_UINT_VEC4 == TYPE_UINT + 3);
236 DE_STATIC_ASSERT(TYPE_BOOL_VEC4 == TYPE_BOOL + 3);
DgluShaderProgram.cpp361 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getGLShaderType()
377 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typebitMap) == SHADERTYPE_LAST); in getGLShaderTypeBit()
393 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getLogShaderType()
445 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_compileTimeDesc) == SHADERTYPE_LAST); in operator <<()
/external/deqp/framework/delibs/dethread/win32/
DdeMutexWin32.c45 DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(CRITICAL_SECTION*));
88 DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(HANDLE));
DdeThreadLocalWin32.c32 DE_STATIC_ASSERT(sizeof(deThreadLocal) >= sizeof(DWORD));
DdeSemaphoreWin32.c34 DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(HANDLE));
DdeThreadWin32.c35 DE_STATIC_ASSERT(sizeof(deThread) >= sizeof(HANDLE));
/external/deqp/framework/delibs/dethread/
DdeAtomic.c28 DE_STATIC_ASSERT(sizeof(long) == sizeof(deInt32));
DdeSingleton.c28 DE_STATIC_ASSERT(sizeof(deSingletonState) == sizeof(deUint32));
/external/deqp/execserver/tools/
DxsMain.cpp47 DE_STATIC_ASSERT(sizeof("a") == 2); in main()
/external/deqp/framework/delibs/dethread/unix/
DdeThreadLocalUnix.c34 DE_STATIC_ASSERT(sizeof(pthread_key_t) <= sizeof(deThreadLocal));
DdeSemaphoreUnix.c32 DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(sem_t*));
DdeMutexUnix.c34 DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(pthread_mutex_t*));
DdeNamedSemaphoreUnix.c44 DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(NamedSemaphore*));
DdeThreadUnix.c45 DE_STATIC_ASSERT(sizeof(deThread) >= sizeof(Thread*));
/external/deqp/framework/qphelper/
DqpTestLog.c160 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpTestTypeMap) == QP_TEST_CASE_TYPE_LAST + 1);
180 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpTestResultMap) == QP_TEST_RESULT_LAST + 1);
195 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpTagMap) == QP_KEY_TAG_LAST + 1);
207 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpSampleValueTagMap) == QP_SAMPLE_VALUE_TAG_LAST + 1);
221 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpImageCompressionModeMap) == QP_IMAGE_COMPRESSION_MODE_LAST …
233 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpImageFormatMap) == QP_IMAGE_FORMAT_LAST + 1);
249 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_qpShaderTypeMap) == QP_SHADER_TYPE_LAST + 1);

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