/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 7 DE_UNREF(context); 8 DE_UNREF(event); 9 DE_UNREF(flags); 19 DE_UNREF(mode); 24 DE_UNREF(mode); 29 DE_UNREF(target); 30 DE_UNREF(mode); 35 DE_UNREF(width); 40 DE_UNREF(size); 45 DE_UNREF(face); [all …]
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D | tcuNullRenderContext.cpp | 63 DE_UNREF(object); in free() 360 DE_UNREF(type); in glCreateShader() 366 DE_UNREF(shader); in glGetShaderiv() 374 DE_UNREF(program); in glGetProgramiv() 483 DE_UNREF(target); in glMapBufferRange() 484 DE_UNREF(offset); in glMapBufferRange() 485 DE_UNREF(length); in glMapBufferRange() 486 DE_UNREF(access); in glMapBufferRange() 496 DE_UNREF(target); in glCheckFramebufferStatus() 502 DE_UNREF(x); in glReadPixels() [all …]
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/external/deqp/framework/platform/android/ |
D | tcuAndroidNativeActivity.cpp | 170 DE_UNREF(hasFocus); in onWindowFocusChanged() 175 DE_UNREF(window); in onNativeWindowCreated() 180 DE_UNREF(window); in onNativeWindowResized() 185 DE_UNREF(window); in onNativeWindowRedrawNeeded() 190 DE_UNREF(window); in onNativeWindowDestroyed() 195 DE_UNREF(queue); in onInputQueueCreated() 200 DE_UNREF(queue); in onInputQueueDestroyed() 205 DE_UNREF(rect); in onContentRectChanged()
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D | tcuAndroidMain.cpp | 39 DE_UNREF(savedState && savedStateSize); in createTestActivity() 43 DE_UNREF(obj); in createTestActivity()
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D | tcuAndroidPlatform.cpp | 135 DE_UNREF(nativeDisplay); in createWindow() 142 DE_UNREF(nativeDisplay && attribList); in createWindow() 167 DE_UNREF(attribList); in createDisplay()
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D | tcuAndroidExecService.cpp | 159 DE_UNREF(workingDir); in start() 212 DE_UNREF(res); // Failure to kill process is ignored. in terminate() 285 DE_UNREF(dst && numBytes); in readInfoLog() 299 DE_UNREF(clientAddress); in createHandler()
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/external/deqp/framework/platform/ios/ |
D | tcuIOSAppDelegate.m | 35 DE_UNREF(application && launchOptions); 63 DE_UNREF(application); 69 DE_UNREF(application); 74 DE_UNREF(application); 79 DE_UNREF(application); 85 DE_UNREF(application);
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/external/deqp/modules/egl/ |
D | teglVGRenderUtil.cpp | 58 DE_UNREF(x && y && width && height); 59 DE_UNREF(color); 65 DE_UNREF(x && y && width && height); 66 DE_UNREF(dst);
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D | teglGLES1RenderUtil.cpp | 60 DE_UNREF(x && y && width && height); 61 DE_UNREF(color); 67 DE_UNREF(x && y && width && height); 68 DE_UNREF(dst);
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D | teglGLES2RenderUtil.cpp | 64 DE_UNREF(x && y && width && height); 65 DE_UNREF(color); 71 DE_UNREF(x && y && width && height); 72 DE_UNREF(dst);
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D | teglQueryContextTests.cpp | 247 DE_UNREF(display); in executeForContext() 248 DE_UNREF(config && surface); in executeForContext() 249 DE_UNREF(info); in executeForContext() 287 DE_UNREF(display); in executeForContext() 288 DE_UNREF(config && context); in executeForContext() 289 DE_UNREF(info); in executeForContext() 327 DE_UNREF(config && surface && context); in executeForContext() 328 DE_UNREF(info); in executeForContext() 375 DE_UNREF(surface); in executeForContext()
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/external/deqp/modules/gles31/functional/ |
D | es31fComputeShaderBuiltinVarTests.cpp | 307 DE_UNREF(numWorkGroups); in computeReference() 308 DE_UNREF(workGroupSize); in computeReference() 309 DE_UNREF(workGroupID); in computeReference() 310 DE_UNREF(localInvocationID); in computeReference() 334 DE_UNREF(numWorkGroups); in computeReference() 335 DE_UNREF(workGroupID); in computeReference() 336 DE_UNREF(localInvocationID); in computeReference() 357 DE_UNREF(numWorkGroups); in computeReference() 358 DE_UNREF(workGroupSize); in computeReference() 359 DE_UNREF(localInvocationID); in computeReference() [all …]
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D | es31fShaderMultisampleInterpolationTests.cpp | 122 DE_UNREF(iteration); in getIterationDescription() 230 DE_UNREF(numTargetSamples); in genVertexSource() 282 DE_UNREF(numTargetSamples); in genFragmentSource() 445 DE_UNREF(numTargetSamples); in genVertexSource() 672 DE_UNREF(numTargetSamples); in genVertexSource() 690 DE_UNREF(numTargetSamples); in genFragmentSource() 855 DE_UNREF(numTargetSamples); in genVertexSource() 873 DE_UNREF(numTargetSamples); in genFragmentSource() 958 DE_UNREF(numTargetSamples); in genVertexSource() 977 DE_UNREF(numTargetSamples); in genFragmentSource() [all …]
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/external/deqp/framework/randomshaders/ |
D | rsgExpression.hpp | 73 …Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; … in createNextChild() 74 …void tokenize (GeneratorState& state, TokenStream& str) const { DE_UNREF(state); str << Tok… in tokenize() 112 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild() 117 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate() 130 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild() 135 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate() 148 Expression* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild() 153 void evaluate (ExecutionContext& ctx) { DE_UNREF(ctx); } in evaluate()
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D | rsgStatement.hpp | 61 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild() 77 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild() 144 Statement* createNextChild (GeneratorState& state) { DE_UNREF(state); return DE_NULL; } in createNextChild()
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/external/deqp/framework/delibs/dethread/unix/ |
D | deNamedSemaphoreUnix.c | 52 DE_UNREF(attributes); in deSemaphore_create() 82 DE_UNREF(res); in deSemaphore_destroy() 91 DE_UNREF(res); in deSemaphore_increment() 99 DE_UNREF(res); in deSemaphore_decrement()
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D | deSemaphoreUnix.c | 38 DE_UNREF(attributes); in deSemaphore_create() 65 DE_UNREF(ret); in deSemaphore_increment() 73 DE_UNREF(ret); in deSemaphore_decrement()
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D | deThreadLocalUnix.c | 62 DE_UNREF(ret); in deThreadLocal_destroy() 75 DE_UNREF(ret); in deThreadLocal_set()
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D | deMutexUnix.c | 100 DE_UNREF(ret); in deMutex_lock() 107 DE_UNREF(ret); in deMutex_unlock()
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/external/deqp/framework/egl/ |
D | egluNativeWindow.cpp | 56 DE_UNREF(size); in setSurfaceSize() 75 DE_UNREF(visibility); in setVisibility() 94 DE_UNREF(display && config && attribList); in createWindow()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 496 …ONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 497 …T, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 498 …T, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 499 …T, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 501 …T, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 502 … TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 503 … TYPE_FLOAT_MAT2X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 504 … TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 505 …T, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 506 … TYPE_FLOAT_MAT3X4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() [all …]
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/external/deqp/framework/common/ |
D | tcuApp.cpp | 39 DE_UNREF(watchDog); in watchDogTimeoutFunc() 45 DE_UNREF(crashHandler); in crashHandlerFunc() 188 DE_UNREF(userPtr); in writeCrashToConsole()
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 109 DE_UNREF(testCtx); in verifyBoolean4() 110 DE_UNREF(name); in verifyBoolean4() 111 DE_UNREF(reference0); in verifyBoolean4() 112 DE_UNREF(reference1); in verifyBoolean4() 113 DE_UNREF(reference2); in verifyBoolean4() 114 DE_UNREF(reference3); in verifyBoolean4() 120 DE_UNREF(testCtx); in verifyBooleanAnything() 121 DE_UNREF(name); in verifyBooleanAnything()
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D | es2fShaderMatrixTests.cpp | 338 …ONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 339 …T, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 340 …T, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 341 …T, TYPE_FLOAT_VEC4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 342 …T, TYPE_FLOAT_MAT2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 343 …T, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 344 …T, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return … in getInputValue() 346 …NAMIC, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue() 347 …IC, TYPE_FLOAT_VEC2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue() 348 …IC, TYPE_FLOAT_VEC3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(inputNdx); return… in getInputValue() [all …]
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/external/deqp/framework/delibs/dethread/win32/ |
D | deMutexWin32.c | 53 DE_UNREF(attributes); in deMutex_create() 94 DE_UNREF(attributes); in deMutex_create()
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