Searched refs:DepthStencilState (Results 1 – 13 of 13) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | RenderStateCache.h | 35 ID3D11DepthStencilState *getDepthStencilState(const gl::DepthStencilState &dsState); 76 static std::size_t hashDepthStencilState(const gl::DepthStencilState &dsState); 77 …static bool compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState … 80 typedef std::size_t (*DepthStencilStateHashFunction)(const gl::DepthStencilState &); 81 …bool (*DepthStencilStateEqualityFunction)(const gl::DepthStencilState &, const gl::DepthStencilSta… 83 typedef std::unordered_map<gl::DepthStencilState,
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D | RenderStateCache.cpp | 280 std::size_t RenderStateCache::hashDepthStencilState(const gl::DepthStencilState &dsState) in hashDepthStencilState() 285 MurmurHash3_x86_32(&dsState, sizeof(gl::DepthStencilState), seed, &hash); in hashDepthStencilState() 289 …nderStateCache::compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilSt… in compareDepthStencilStates() 291 return memcmp(&a, &b, sizeof(gl::DepthStencilState)) == 0; in compareDepthStencilStates() 294 ID3D11DepthStencilState *RenderStateCache::getDepthStencilState(const gl::DepthStencilState &dsStat… in getDepthStencilState()
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D | Renderer11.h | 71 … virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, 337 gl::DepthStencilState mCurDepthStencilState;
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D | Renderer11.cpp | 799 void Renderer11::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRe… in setDepthStencilState() 803 memcmp(&depthStencilState, &mCurDepthStencilState, sizeof(gl::DepthStencilState)) != 0 || in setDepthStencilState()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | angletypes.h | 127 struct DepthStencilState struct
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D | Context.h | 86 DepthStencilState depthStencil;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
D | Renderer9.h | 71 … virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, 344 gl::DepthStencilState mCurDepthStencilState;
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D | Renderer9.cpp | 982 void Renderer9::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, in setDepthStencilState() 986 … memcmp(&depthStencilState, &mCurDepthStencilState, sizeof(gl::DepthStencilState)) != 0; in setDepthStencilState()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 112 … virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_objects.h | 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
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D | d3d11_context.h | 1900 IMPLEMENT_SIMPLE_UNBIND(DepthStencilState, depth_stencil_state, depth_stencil_alpha, depth_stencil) in IMPLEMENT_SIMPLE_UNBIND()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_objects.h | 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
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D | d3d11_context.h | 1900 IMPLEMENT_SIMPLE_UNBIND(DepthStencilState, depth_stencil_state, depth_stencil_alpha, depth_stencil) in IMPLEMENT_SIMPLE_UNBIND()
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