/external/mesa3d/src/mesa/main/ |
D | polygon.c | 103 if (ctx->Polygon.FrontFace == mode) in _mesa_FrontFace() 107 ctx->Polygon.FrontFace = mode; in _mesa_FrontFace() 111 if (ctx->Driver.FrontFace) in _mesa_FrontFace() 112 ctx->Driver.FrontFace( ctx, mode ); in _mesa_FrontFace() 321 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | polygon.c | 103 if (ctx->Polygon.FrontFace == mode) in _mesa_FrontFace() 107 ctx->Polygon.FrontFace = mode; in _mesa_FrontFace() 111 if (ctx->Driver.FrontFace) in _mesa_FrontFace() 112 ctx->Driver.FrontFace( ctx, mode ); in _mesa_FrontFace() 321 ctx->Polygon.FrontFace = GL_CCW; in _mesa_init_polygon()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | PixelTransfer11.cpp | 68 depthStencilDesc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; in PixelTransfer11() 69 depthStencilDesc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP; in PixelTransfer11() 70 depthStencilDesc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; in PixelTransfer11() 71 depthStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in PixelTransfer11()
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D | RenderStateCache.cpp | 335 dsDesc.FrontFace.StencilFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilFail); in getDepthStencilState() 336 … dsDesc.FrontFace.StencilDepthFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthFail); in getDepthStencilState() 337 dsDesc.FrontFace.StencilPassOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthPass); in getDepthStencilState() 338 dsDesc.FrontFace.StencilFunc = gl_d3d11::ConvertComparison(dsState.stencilFunc); in getDepthStencilState()
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D | Clear11.cpp | 533 dsDesc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_REPLACE; in getDepthStencilState() 534 dsDesc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_REPLACE; in getDepthStencilState() 535 dsDesc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_REPLACE; in getDepthStencilState() 536 dsDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; in getDepthStencilState()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_common.c | 300 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 301 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer() 346 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 347 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
D | radeon_common.c | 300 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 301 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer() 346 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 347 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
D | radeon_common.c | 300 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 301 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer() 346 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 347 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_common.c | 300 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 301 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer() 346 if (ctx->Driver.FrontFace) in radeon_draw_buffer() 347 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in radeon_draw_buffer()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 130 driver->FrontFace = NULL; in _mesa_init_driver_functions() 287 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in _mesa_init_driver_state()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/ |
D | driverfuncs.c | 130 driver->FrontFace = NULL; in _mesa_init_driver_functions() 287 ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); in _mesa_init_driver_state()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen7_clip_state.c | 54 if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo) in upload_clip_state()
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D | brw_sf.c | 203 key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) != render_to_fbo; in brw_upload_sf_prog()
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D | brw_clip.c | 223 switch (ctx->Polygon.FrontFace) { in brw_upload_clip_prog()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
D | gen7_clip_state.c | 54 if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo) in upload_clip_state()
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D | brw_sf.c | 203 key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW) != render_to_fbo; in brw_upload_sf_prog()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? in nv10_emit_front_face()
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D | nv04_state_raster.c | 126 int front = ctx->Polygon.FrontFace; in nv04_emit_control()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? in nv10_emit_front_face()
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D | nv04_state_raster.c | 126 int front = ctx->Polygon.FrontFace; in nv04_emit_control()
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/external/chromium_org/gpu/command_buffer/service/ |
D | gles2_cmd_decoder_unittest_0_autogen.h | 49 EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); in SetupInitStateExpectations()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_screen.h | 527 if(depth_stencil_state_desc->FrontFace.StencilPassOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 528 depth_stencil_state_desc->FrontFace.StencilFailOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 529 depth_stencil_state_desc->FrontFace.StencilDepthFailOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 536 …state.stencil[0].zpass_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilPa… in CreateDepthStencilState() 537 …state.stencil[0].fail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilFai… in CreateDepthStencilState() 538 …state.stencil[0].zfail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilDe… in CreateDepthStencilState() 539 state.stencil[0].func = depth_stencil_state_desc->FrontFace.StencilFunc - 1; in CreateDepthStencilState()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_screen.h | 527 if(depth_stencil_state_desc->FrontFace.StencilPassOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 528 depth_stencil_state_desc->FrontFace.StencilFailOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 529 depth_stencil_state_desc->FrontFace.StencilDepthFailOp >= D3D11_STENCIL_OP_COUNT || in CreateDepthStencilState() 536 …state.stencil[0].zpass_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilPa… in CreateDepthStencilState() 537 …state.stencil[0].fail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilFai… in CreateDepthStencilState() 538 …state.stencil[0].zfail_op = d3d11_to_pipe_stencil_op[depth_stencil_state_desc->FrontFace.StencilDe… in CreateDepthStencilState() 539 state.stencil[0].func = depth_stencil_state_desc->FrontFace.StencilFunc - 1; in CreateDepthStencilState()
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/external/chromium_org/third_party/skia/src/gpu/gl/angle/ |
D | GrGLCreateANGLEInterface.cpp | 78 GET_PROC(FrontFace); in GrGLCreateANGLEInterface()
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/external/skia/src/gpu/gl/angle/ |
D | GrGLCreateANGLEInterface.cpp | 78 GET_PROC(FrontFace); in GrGLCreateANGLEInterface()
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