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Searched refs:GL_ARRAY_STRIDE (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp94 info.arrayStride = getProgramResourceUint(gl, program, programInterface, index, GL_ARRAY_STRIDE); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1347 case GL_ARRAY_STRIDE: return "GL_ARRAY_STRIDE";
/external/deqp/modules/gles31/functional/
Des31fSSBOArrayLengthTests.cpp146 const glw::GLenum prop = GL_ARRAY_STRIDE; in init()
Des31fProgramInterfaceQueryTestCase.cpp1737 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
1895 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1416 GL_ARRAY_STRIDE, // 4 in getGLBufferLayout()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1312 #define GL_ARRAY_STRIDE 0x92FE macro
/external/chromium_org/third_party/mesa/src/include/GL/
Dglext.h2976 #define GL_ARRAY_STRIDE 0x92FE macro
/external/mesa3d/include/GL/
Dglext.h2976 #define GL_ARRAY_STRIDE 0x92FE macro