Searched refs:GL_MAX_CLIP_DISTANCES (Results 1 – 4 of 4) sorted by relevance
515 gl.getIntegerv(GL_MAX_CLIP_DISTANCES, &numUserClipPlanes); in resetStateGLCore()
531 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro
493 #define GL_MAX_CLIP_DISTANCES 0x0D32 macro