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Searched refs:GL_MAX_IMAGE_UNITS (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp300 { "gl_MaxImageUnits", getInteger<GL_MAX_IMAGE_UNITS> }, in init()
Des31fLayoutBindingTests.cpp1134 …: LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_… in ImageBindingRenderCase()
1332 …gativeCase (context, name, desc, shaderType, testType, errorType, GL_MAX_IMAGE_UNITS, GL_MAX_VERT… in ImageBindingNegativeCase()
Des31fProgramInterfaceQueryTestCase.cpp2120 { GL_MAX_IMAGE_UNITS, usage.maxImageBinding+1 }, in checkProgramCombinedResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1185 case GL_MAX_IMAGE_UNITS: return "GL_MAX_IMAGE_UNITS";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1049 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
/external/chromium_org/third_party/mesa/src/include/GL/
Dglext.h2601 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
/external/mesa3d/include/GL/
Dglext.h2601 #define GL_MAX_IMAGE_UNITS 0x8F38 macro