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Searched refs:GLfloat (Results 1 – 25 of 836) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
Dvbo_noop.c49 _mesa_noop_Indexf(GLfloat f) in _mesa_noop_Indexf()
54 _mesa_noop_Indexfv(const GLfloat * v) in _mesa_noop_Indexfv()
59 _mesa_noop_FogCoordfEXT(GLfloat a) in _mesa_noop_FogCoordfEXT()
64 _mesa_noop_FogCoordfvEXT(const GLfloat * v) in _mesa_noop_FogCoordfvEXT()
69 _mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Normal3f()
74 _mesa_noop_Normal3fv(const GLfloat * v) in _mesa_noop_Normal3fv()
79 _mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) in _mesa_noop_Color4f()
84 _mesa_noop_Color4fv(const GLfloat * v) in _mesa_noop_Color4fv()
89 _mesa_noop_Color3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Color3f()
94 _mesa_noop_Color3fv(const GLfloat * v) in _mesa_noop_Color3fv()
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/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
Dvbo_noop.c49 _mesa_noop_Indexf(GLfloat f) in _mesa_noop_Indexf()
54 _mesa_noop_Indexfv(const GLfloat * v) in _mesa_noop_Indexfv()
59 _mesa_noop_FogCoordfEXT(GLfloat a) in _mesa_noop_FogCoordfEXT()
64 _mesa_noop_FogCoordfvEXT(const GLfloat * v) in _mesa_noop_FogCoordfvEXT()
69 _mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Normal3f()
74 _mesa_noop_Normal3fv(const GLfloat * v) in _mesa_noop_Normal3fv()
79 _mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) in _mesa_noop_Color4f()
84 _mesa_noop_Color4fv(const GLfloat * v) in _mesa_noop_Color4fv()
89 _mesa_noop_Color3f(GLfloat a, GLfloat b, GLfloat c) in _mesa_noop_Color3f()
94 _mesa_noop_Color3fv(const GLfloat * v) in _mesa_noop_Color3fv()
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/external/mesa3d/src/mesa/main/
Ddrawtex.c35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, in draw_texture()
36 GLfloat width, GLfloat height) in draw_texture()
61 _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) in _mesa_DrawTexf()
69 _mesa_DrawTexfv(const GLfloat *coords) in _mesa_DrawTexfv()
80 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexi()
81 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexi()
89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], in _mesa_DrawTexiv()
90 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); in _mesa_DrawTexiv()
98 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexs()
99 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexs()
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Drastpos.c49 rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in rasterpos()
52 GLfloat p[4]; in rasterpos()
72 rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); in _mesa_RasterPos2d()
76 _mesa_RasterPos2f(GLfloat x, GLfloat y) in _mesa_RasterPos2f()
84 rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_RasterPos2i()
96 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3d()
100 _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) in _mesa_RasterPos3f()
108 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3i()
120 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_RasterPos4d()
124 _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in _mesa_RasterPos4f()
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Dapi_loopback.c104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); in loopback_Color3d_f()
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); in loopback_Color3dv_f()
204 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); in loopback_Color4d_f()
262 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); in loopback_Color4dv_f()
299 FOGCOORDF( (GLfloat) d ); in loopback_FogCoorddEXT()
305 FOGCOORDF( (GLfloat) *v ); in loopback_FogCoorddvEXT()
312 INDEX( (GLfloat) c ); in loopback_Indexd()
318 INDEX( (GLfloat) c ); in loopback_Indexi()
324 INDEX( (GLfloat) c ); in loopback_Indexs()
330 INDEX( (GLfloat) c ); in loopback_Indexub()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/
Ddrawtex.c35 draw_texture(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, in draw_texture()
36 GLfloat width, GLfloat height) in draw_texture()
61 _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) in _mesa_DrawTexf()
69 _mesa_DrawTexfv(const GLfloat *coords) in _mesa_DrawTexfv()
80 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexi()
81 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexi()
89 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], in _mesa_DrawTexiv()
90 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]); in _mesa_DrawTexiv()
98 draw_texture(ctx, (GLfloat) x, (GLfloat) y, (GLfloat) z, in _mesa_DrawTexs()
99 (GLfloat) width, (GLfloat) height); in _mesa_DrawTexs()
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Drastpos.c49 rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in rasterpos()
52 GLfloat p[4]; in rasterpos()
72 rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); in _mesa_RasterPos2d()
76 _mesa_RasterPos2f(GLfloat x, GLfloat y) in _mesa_RasterPos2f()
84 rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); in _mesa_RasterPos2i()
96 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3d()
100 _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) in _mesa_RasterPos3f()
108 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); in _mesa_RasterPos3i()
120 rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); in _mesa_RasterPos4d()
124 _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in _mesa_RasterPos4f()
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Dapi_loopback.c104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); in loopback_Color3d_f()
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); in loopback_Color3dv_f()
204 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); in loopback_Color4d_f()
262 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); in loopback_Color4dv_f()
299 FOGCOORDF( (GLfloat) d ); in loopback_FogCoorddEXT()
305 FOGCOORDF( (GLfloat) *v ); in loopback_FogCoorddvEXT()
312 INDEX( (GLfloat) c ); in loopback_Indexd()
318 INDEX( (GLfloat) c ); in loopback_Indexi()
324 INDEX( (GLfloat) c ); in loopback_Indexs()
330 INDEX( (GLfloat) c ); in loopback_Indexub()
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/external/mesa3d/src/mesa/swrast/
Ds_aaline.c44 GLfloat x0, y0; /* start */
45 GLfloat x1, y1; /* end */
46 GLfloat dx, dy; /* direction vector */
47 GLfloat len; /* length */
48 GLfloat halfWidth; /* half of line width */
49 GLfloat xAdj, yAdj; /* X and Y adjustment for quad corners around line */
51 GLfloat qx0, qy0; /* quad vertices */
52 GLfloat qx1, qy1;
53 GLfloat qx2, qy2;
54 GLfloat qx3, qy3;
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Ds_aatriangle.c48 compute_plane(const GLfloat v0[], const GLfloat v1[], const GLfloat v2[], in compute_plane()
49 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4]) in compute_plane()
51 const GLfloat px = v1[0] - v0[0]; in compute_plane()
52 const GLfloat py = v1[1] - v0[1]; in compute_plane()
53 const GLfloat pz = z1 - z0; in compute_plane()
55 const GLfloat qx = v2[0] - v0[0]; in compute_plane()
56 const GLfloat qy = v2[1] - v0[1]; in compute_plane()
57 const GLfloat qz = z2 - z0; in compute_plane()
60 const GLfloat a = py * qz - pz * qy; in compute_plane()
61 const GLfloat b = pz * qx - px * qz; in compute_plane()
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
Ds_aaline.c44 GLfloat x0, y0; /* start */
45 GLfloat x1, y1; /* end */
46 GLfloat dx, dy; /* direction vector */
47 GLfloat len; /* length */
48 GLfloat halfWidth; /* half of line width */
49 GLfloat xAdj, yAdj; /* X and Y adjustment for quad corners around line */
51 GLfloat qx0, qy0; /* quad vertices */
52 GLfloat qx1, qy1;
53 GLfloat qx2, qy2;
54 GLfloat qx3, qy3;
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Ds_aatriangle.c48 compute_plane(const GLfloat v0[], const GLfloat v1[], const GLfloat v2[], in compute_plane()
49 GLfloat z0, GLfloat z1, GLfloat z2, GLfloat plane[4]) in compute_plane()
51 const GLfloat px = v1[0] - v0[0]; in compute_plane()
52 const GLfloat py = v1[1] - v0[1]; in compute_plane()
53 const GLfloat pz = z1 - z0; in compute_plane()
55 const GLfloat qx = v2[0] - v0[0]; in compute_plane()
56 const GLfloat qy = v2[1] - v0[1]; in compute_plane()
57 const GLfloat qz = z2 - z0; in compute_plane()
60 const GLfloat a = py * qz - pz * qy; in compute_plane()
61 const GLfloat b = pz * qx - px * qz; in compute_plane()
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/external/chromium_org/third_party/mesa/src/src/mesa/math/
Dm_xform_tmp.h75 const GLfloat m[16], in TAG()
79 GLfloat *from = from_vec->start; in TAG()
80 GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start; in TAG()
82 const GLfloat m0 = m[0], m12 = m[12]; in TAG()
83 const GLfloat m1 = m[1], m13 = m[13]; in TAG()
84 const GLfloat m2 = m[2], m14 = m[14]; in TAG()
85 const GLfloat m3 = m[3], m15 = m[15]; in TAG()
88 const GLfloat ox = from[0]; in TAG()
101 const GLfloat m[16], in TAG()
105 GLfloat *from = from_vec->start; in TAG()
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Dm_norm_tmp.h44 GLfloat scale, in TAG()
46 const GLfloat *lengths, in TAG()
49 GLfloat (*out)[4] = (GLfloat (*)[4])dest->start; in TAG()
50 const GLfloat *from = in->start; in TAG()
53 const GLfloat *m = mat->inv; in TAG()
54 GLfloat m0 = m[0], m4 = m[4], m8 = m[8]; in TAG()
55 GLfloat m1 = m[1], m5 = m[5], m9 = m[9]; in TAG()
56 GLfloat m2 = m[2], m6 = m[6], m10 = m[10]; in TAG()
61 GLfloat tx, ty, tz; in TAG()
63 const GLfloat ux = from[0], uy = from[1], uz = from[2]; in TAG()
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Dm_matrix.h76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
77 GLfloat *inv; /**< 16-element inverse (16-byte aligned) */
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
107 GLfloat x, GLfloat y, GLfloat z );
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
114 GLfloat left, GLfloat right,
115 GLfloat bottom, GLfloat top,
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/external/mesa3d/src/mesa/math/
Dm_xform_tmp.h75 const GLfloat m[16], in TAG()
79 GLfloat *from = from_vec->start; in TAG()
80 GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start; in TAG()
82 const GLfloat m0 = m[0], m12 = m[12]; in TAG()
83 const GLfloat m1 = m[1], m13 = m[13]; in TAG()
84 const GLfloat m2 = m[2], m14 = m[14]; in TAG()
85 const GLfloat m3 = m[3], m15 = m[15]; in TAG()
88 const GLfloat ox = from[0]; in TAG()
101 const GLfloat m[16], in TAG()
105 GLfloat *from = from_vec->start; in TAG()
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Dm_norm_tmp.h44 GLfloat scale, in TAG()
46 const GLfloat *lengths, in TAG()
49 GLfloat (*out)[4] = (GLfloat (*)[4])dest->start; in TAG()
50 const GLfloat *from = in->start; in TAG()
53 const GLfloat *m = mat->inv; in TAG()
54 GLfloat m0 = m[0], m4 = m[4], m8 = m[8]; in TAG()
55 GLfloat m1 = m[1], m5 = m[5], m9 = m[9]; in TAG()
56 GLfloat m2 = m[2], m6 = m[6], m10 = m[10]; in TAG()
61 GLfloat tx, ty, tz; in TAG()
63 const GLfloat ux = from[0], uy = from[1], uz = from[2]; in TAG()
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Dm_matrix.h76 GLfloat *m; /**< 16 matrix elements (16-byte aligned) */
77 GLfloat *inv; /**< 16-element inverse (16-byte aligned) */
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
107 GLfloat x, GLfloat y, GLfloat z );
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
114 GLfloat left, GLfloat right,
115 GLfloat bottom, GLfloat top,
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/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_icd.h58 … void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
63 void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat);
64 void (GLAPIENTRY * Color3fv)(const GLfloat *);
79 void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
80 void (GLAPIENTRY * Color4fv)(const GLfloat *);
96 void (GLAPIENTRY * Indexf)(GLfloat);
97 void (GLAPIENTRY * Indexfv)(const GLfloat *);
106 void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat);
107 void (GLAPIENTRY * Normal3fv)(const GLfloat *);
114 void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
Dstw_icd.h58 … void (GLAPIENTRY * Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
63 void (GLAPIENTRY * Color3f)(GLfloat, GLfloat, GLfloat);
64 void (GLAPIENTRY * Color3fv)(const GLfloat *);
79 void (GLAPIENTRY * Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
80 void (GLAPIENTRY * Color4fv)(const GLfloat *);
96 void (GLAPIENTRY * Indexf)(GLfloat);
97 void (GLAPIENTRY * Indexfv)(const GLfloat *);
106 void (GLAPIENTRY * Normal3f)(GLfloat, GLfloat, GLfloat);
107 void (GLAPIENTRY * Normal3fv)(const GLfloat *);
114 void (GLAPIENTRY * RasterPos2f)(GLfloat, GLfloat);
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/external/mesa3d/src/mesa/tnl/
Dt_vertex_generic.c51 const GLfloat *in ) in insert_4f_viewport_4()
53 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_4()
54 const GLfloat * const vp = a->vp; in insert_4f_viewport_4()
63 const GLfloat *in ) in insert_4f_viewport_3()
65 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_3()
66 const GLfloat * const vp = a->vp; in insert_4f_viewport_3()
75 const GLfloat *in ) in insert_4f_viewport_2()
77 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_2()
78 const GLfloat * const vp = a->vp; in insert_4f_viewport_2()
87 const GLfloat *in ) in insert_4f_viewport_1()
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/
Dt_vertex_generic.c51 const GLfloat *in ) in insert_4f_viewport_4()
53 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_4()
54 const GLfloat * const vp = a->vp; in insert_4f_viewport_4()
63 const GLfloat *in ) in insert_4f_viewport_3()
65 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_3()
66 const GLfloat * const vp = a->vp; in insert_4f_viewport_3()
75 const GLfloat *in ) in insert_4f_viewport_2()
77 GLfloat *out = (GLfloat *)v; in insert_4f_viewport_2()
78 const GLfloat * const vp = a->vp; in insert_4f_viewport_2()
87 const GLfloat *in ) in insert_4f_viewport_1()
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/external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/
Dmatrix.h19 typedef GLfloat Matrix_t[16];
25 GLfloat left,
26 GLfloat right,
27 GLfloat bottom,
28 GLfloat top,
29 GLfloat znear,
30 GLfloat zfar);
33 GLfloat fovyInDegrees,
34 GLfloat aspectRatio,
35 GLfloat znear,
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/
Dmatrix.h19 typedef GLfloat Matrix_t[16];
25 GLfloat left,
26 GLfloat right,
27 GLfloat bottom,
28 GLfloat top,
29 GLfloat znear,
30 GLfloat zfar);
33 GLfloat fovyInDegrees,
34 GLfloat aspectRatio,
35 GLfloat znear,
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/external/mesa3d/src/mesa/program/
Dprog_noise.h30 extern GLfloat _mesa_noise1(GLfloat);
31 extern GLfloat _mesa_noise2(GLfloat, GLfloat);
32 extern GLfloat _mesa_noise3(GLfloat, GLfloat, GLfloat);
33 extern GLfloat _mesa_noise4(GLfloat, GLfloat, GLfloat, GLfloat);

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