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Searched refs:GamepadsHaveUserGesture (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/content/common/
Dgamepad_user_gesture.h16 bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads);
Dgamepad_user_gesture.cc13 bool GamepadsHaveUserGesture(const blink::WebGamepads& gamepads) { in GamepadsHaveUserGesture() function
/external/chromium_org/content/browser/gamepad/
Dgamepad_provider.cc311 if (GamepadsHaveUserGesture(SharedMemoryAsHardwareBuffer()->buffer)) { in CheckForUserGesture()