Searched refs:GetGLProcAddress (Results 1 – 7 of 7) sorted by relevance
277 GetGLProcAddress("wglCreateContext")); in InitializeStaticGLBindings()280 GetGLProcAddress("wglDeleteContext")); in InitializeStaticGLBindings()283 GetGLProcAddress("wglMakeCurrent")); in InitializeStaticGLBindings()
27 static void* GL_BINDING_CALL GetGLProcAddress(const char* name);
110 void* GetGLProcAddress(const char* name);
126 void* GetGLProcAddress(const char* name) { in GetGLProcAddress() function
28 gfx::SetGLGetProcAddressProc(gfx::MockGLInterface::GetGLProcAddress); in SetUpWithGLVersion()
2054 gfx::MockGLInterface::GetGLProcAddress("glInvalidateFramebuffer") == in TEST_P()2057 gfx::MockGLInterface::GetGLProcAddress("glInvalidateFramebuffer") != in TEST_P()2058 gfx::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT")); in TEST_P()2069 gfx::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT") == in TEST_P()2187 gfx::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT") == in TEST_P()
153 gfx::SetGLGetProcAddressProc(gfx::MockGLInterface::GetGLProcAddress); in InitDecoderWithCommandLine()