Searched refs:GetScriptLanguage (Results 1 – 14 of 14) sorted by relevance
60 if (m_interpreter.GetDebugger().GetScriptLanguage() == lldb::eScriptLanguageNone) in DoExecute()
366 lldb::ScriptLanguage script_language = m_debugger.GetScriptLanguage(); in LoadCommandDictionary()2663 lldb::ScriptLanguage script_lang = GetDebugger().GetScriptLanguage(); in GetScriptInterpreter()
51 obj.GetScriptLanguage()
84 GetScriptLanguage() const;
449 Driver::GetScriptLanguage() const in GetScriptLanguage() function in Driver
329 GetScriptLanguage() const;
287 GetScriptLanguage() const;
263 GetScriptLanguage() const;
1027 SBDebugger::GetScriptLanguage() const in GetScriptLanguage() function in SBDebugger1030 return m_opaque_sp->GetScriptLanguage (); in GetScriptLanguage()
1471 if (m_interpreter.GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) in DoExecute()1748 if (m_interpreter.GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) in DoExecute()
60 if (target && target->GetDebugger().GetScriptLanguage() == eScriptLanguagePython) in LocateExecutableScriptingResources()
1329 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()
272 Debugger::GetScriptLanguage() const in GetScriptLanguage() function in Debugger
2752 lldb.SBDebugger.GetScriptLanguage lldb.SBDebugger-class.html#GetScriptLanguage