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Searched refs:GrGLStandard (Results 1 – 25 of 27) sorted by relevance

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/external/chromium_org/third_party/skia/include/gpu/gl/
DGrGLExtensions.h40 bool init(GrGLStandard standard,
DGrGLInterface.h135 GrGLStandard fStandard;
136 GrGLStandard fBindingsExported; // Legacy name, will be remove when Chromium is updated.
/external/skia/include/gpu/gl/
DGrGLExtensions.h40 bool init(GrGLStandard standard,
DGrGLInterface.h135 GrGLStandard fStandard;
136 GrGLStandard fBindingsExported; // Legacy name, will be remove when Chromium is updated.
DGrGLFunctions.h20 enum GrGLStandard { enum
/external/skia/src/gpu/gl/
DGrGLContext.h48 GrGLStandard standard() const { return fInterface->fStandard; } in standard()
DGrGLCaps.cpp100 GrGLStandard standard = ctxInfo.standard(); in init()
379 GrGLStandard standard = ctxInfo.standard(); in initConfigRenderableTable()
438 GrGLStandard standard = ctxInfo.standard(); in initConfigTexturableTable()
DGrGLExtensions.cpp44 bool GrGLExtensions::init(GrGLStandard standard, in init()
DGrGLUtil.h85 GrGLStandard GrGLGetStandardInUseFromString(const char* versionString);
DGrGLUtil.cpp100 GrGLStandard GrGLGetStandardInUseFromString(const char* versionString) { in GrGLGetStandardInUseFromString()
DGrGLShaderVar.h305 static const char* PrecisionString(Precision p, GrGLStandard standard) { in PrecisionString()
DGrGpuGL.h40 GrGLStandard glStandard() const { return fGLContext.standard(); } in glStandard()
DGrGLShaderBuilder.cpp559 GrGLStandard standard, in append_default_precision_qualifier()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLContext.h48 GrGLStandard standard() const { return fInterface->fStandard; } in standard()
DGrGLCaps.cpp100 GrGLStandard standard = ctxInfo.standard(); in init()
379 GrGLStandard standard = ctxInfo.standard(); in initConfigRenderableTable()
438 GrGLStandard standard = ctxInfo.standard(); in initConfigTexturableTable()
DGrGLExtensions.cpp44 bool GrGLExtensions::init(GrGLStandard standard, in init()
DGrGLUtil.h85 GrGLStandard GrGLGetStandardInUseFromString(const char* versionString);
DGrGLUtil.cpp100 GrGLStandard GrGLGetStandardInUseFromString(const char* versionString) { in GrGLGetStandardInUseFromString()
DGrGLShaderVar.h305 static const char* PrecisionString(Precision p, GrGLStandard standard) { in PrecisionString()
DGrGpuGL.h40 GrGLStandard glStandard() const { return fGLContext.standard(); } in glStandard()
/external/chromium_org/third_party/skia/src/gpu/gl/android/
DSkNativeGLContext_android.cpp68 GrGLStandard fStandard; in createGLContext()
DGrGLCreateNativeInterface_android.cpp255 GrGLStandard standard = GrGLGetStandardInUseFromString(verStr); in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/android/
DSkNativeGLContext_android.cpp68 GrGLStandard fStandard; in createGLContext()
DGrGLCreateNativeInterface_android.cpp255 GrGLStandard standard = GrGLGetStandardInUseFromString(verStr); in GrGLCreateNativeInterface()
/external/chromium_org/ui/gl/
Dgl_bindings_skia_in_process.cc577 GrGLStandard standard; in CreateInProcessSkiaGLBinding()

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