Searched refs:IdleState (Results 1 – 11 of 11) sorted by relevance
31 typedef base::Callback<void(IdleState)> QueryStateCallback;34 explicit IdleMonitor(IdleState initial_state);36 IdleState last_state;63 IdleState new_state) = 0;91 static base::StringValue* CreateIdleValue(IdleState idle_state);125 IdleState last_state_;
34 IdleState new_state) OVERRIDE;50 IdleState new_state) { in OnStateChanged()100 IdleState IdleTimeToIdleState(bool locked, int idle_time, int idle_threshold) { in IdleTimeToIdleState()101 IdleState state; in IdleTimeToIdleState()115 IdleMonitor::IdleMonitor(IdleState initial_state) in IdleMonitor()184 base::StringValue* IdleManager::CreateIdleValue(IdleState idle_state) { in CreateIdleValue()257 IdleState new_state = in UpdateIdleStateCallback()
25 void IdleStateCallback(IdleState state);
45 void IdleQueryStateFunction::IdleStateCallback(IdleState state) { in IdleStateCallback()
37 MOCK_METHOD2(OnStateChanged, void(const std::string&, IdleState));
91 void Simulate(IdleState* states, int len) { in Simulate()281 IdleState test_states[] = { in TEST_F()301 sizeof(test_states) / sizeof(IdleState)); in TEST_F()308 IdleState test_states[] = { in TEST_F()324 sizeof(test_states) / sizeof(IdleState)); in TEST_F()331 IdleState test_states[] = { in TEST_F()342 sizeof(test_states) / sizeof(IdleState)); in TEST_F()348 IdleState test_states[] = { in TEST_F()358 sizeof(test_states) / sizeof(IdleState)); in TEST_F()365 sizeof(test_states) / sizeof(IdleState)); in TEST_F()[all …]
84 void IdleStateCallback(IdleState state);
286 void DeviceStatusCollector::IdleStateCallback(IdleState state) { in IdleStateCallback()
10 enum IdleState { enum23 typedef base::Callback<void(IdleState)> IdleCallback;
128 void IdleCallback(IdleState state);
128 void UpgradeDetector::IdleCallback(IdleState state) { in IdleCallback()