Searched refs:LastUsedId (Results 1 – 2 of 2) sorted by relevance
26 id = LastUsedId() + 1; in AllocateID()41 } else if (LastUsedId() < desired_id) { in AllocateIDAtOrAbove()44 id = LastUsedId() + 1; in AllocateIDAtOrAbove()72 ResourceId IdAllocator::LastUsedId() const { in LastUsedId() function in gpu::IdAllocator
65 ResourceId LastUsedId() const;