Searched refs:LockState (Results 1 – 3 of 3) sorted by relevance
28 struct LockState { struct32 LockState(Kind K) : K(K) {} in LockState() function35 static LockState getLocked(void) { return LockState(Locked); } in getLocked() argument36 static LockState getUnlocked(void) { return LockState(Unlocked); } in getUnlocked() argument37 static LockState getDestroyed(void) { return LockState(Destroyed); } in getDestroyed() argument39 bool operator==(const LockState &X) const { in operator ==() argument79 REGISTER_MAP_WITH_PROGRAMSTATE(LockMap, const MemRegion *, LockState) in REGISTER_LIST_WITH_PROGRAMSTATE()140 if (const LockState *LState = state->get<LockMap>(lockR)) { in AcquireLock()190 lockSucc = lockSucc->set<LockMap>(lockR, LockState::getLocked()); in AcquireLock()203 if (const LockState *LState = state->get<LockMap>(lockR)) { in ReleaseLock()[all …]
79 enum LockState { LS_UNLOCKED, LS_LOCKED, LS_UNLOCKING }; enum81 LockState lock_state;
62 enum LockState { LS_UNLOCKED, LS_LOCKED, LS_UNLOCKING }; enum64 LockState lock_state;