Searched refs:MaxCallStackDepth (Results 1 – 7 of 7) sorted by relevance
314 int MaxCallStackDepth; member
119 maxCallStackDepth = resources.MaxCallStackDepth; in Init()340 << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth in setResourceString()
112 resources->MaxCallStackDepth = 256; in ShInitBuiltInResources()
24 resources.MaxCallStackDepth = 32; in SetUp()
275 base::IntToString(compiler_options_.MaxCallStackDepth) + in GetStringForOptionsThatWouldAffectCompilation()
2728 resources.MaxCallStackDepth = 256; in InitializeShaderTranslator()
47 resources->MaxCallStackDepth = kMaxCallStackDepth; in GenerateResources()