Searched refs:NumFixedObjects (Results 1 – 2 of 2) sorted by relevance
128 unsigned NumFixedObjects; variable237 StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; in MachineFrameInfo()303 int getObjectIndexBegin() const { return -NumFixedObjects; } in getObjectIndexBegin()307 int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; } in getObjectIndexEnd()310 unsigned getNumFixedObjects() const { return NumFixedObjects; } in getNumFixedObjects()319 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()362 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in isObjectPreAllocated()364 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()370 assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && in getObjectSize()372 return Objects[ObjectIdx+NumFixedObjects].Size; in getObjectSize()[all …]
521 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateStackObject()537 int Index = (int)Objects.size() - NumFixedObjects - 1; in CreateSpillStackObject()555 return (int)Objects.size()-NumFixedObjects-1; in CreateVariableSizedObject()578 return -++NumFixedObjects; in CreateFixedObject()594 return -++NumFixedObjects; in CreateFixedSpillStackObject()686 OS << " fi#" << (int)(i-NumFixedObjects) << ": "; in print()697 if (i < NumFixedObjects) in print()699 if (i < NumFixedObjects || SO.SPOffset != -1) { in print()