Searched refs:NumNodes (Results 1 – 8 of 8) sorted by relevance
230 NumNodes = 0; in FoldingSetImpl()243 NumNodes = 0; in clear()255 NumNodes = 0; in GrowHashTable()310 if (NumNodes+1 > NumBuckets*2) { in InsertNode()316 ++NumNodes; in InsertNode()342 --NumNodes; in RemoveNode()
274 unsigned NumNodes; variable323 bool empty() const { return NumNodes == 0; } in empty()324 unsigned size() const { return NumNodes; } in size()
51 : NumNodes(0), ReclaimNodeInterval(0) {} in ExplodedGraph()176 --NumNodes; in collectNode()329 ++NumNodes; in getNode()
123 unsigned NumNodes; variable178 unsigned size() const { return NumNodes; } in size()181 bool empty() const { return NumNodes == 0; } in empty()
776 unsigned NumNodes = Sequence.size(); in EmitSchedule() local777 for (unsigned i = 0; i != NumNodes; ++i) { in EmitSchedule()778 SDNode *N = Sequence[NumNodes-i-1]; in EmitSchedule()
316 unsigned NumNodes = 0; in BuildSchedUnits() local320 ++NumNodes; in BuildSchedUnits()328 SUnits.reserve(NumNodes * 2); in BuildSchedUnits()
3134 unsigned NumNodes = MatcherTable[MatcherIndex++]; in SelectCodeCommon() local3137 for (unsigned i = 0; i != NumNodes; ++i) { in SelectCodeCommon()
6 @NumNodes = external global i32 ; <i32*> [#uses=0]