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Searched refs:P034 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c135 static float P034[3] = {72.81, 176.33, 4000.00}; variable
586 glVertex3fv(P034); in Fish003()
598 glVertex3fv(P034); in Fish003()
699 glVertex3fv(P034); in Fish004()
707 glVertex3fv(P034); in Fish004()
1193 P034[0] = iP034[0] + seg2; in DrawShark()
1237 P034[1] = iP034[1] + segup * 5.0; in DrawShark()
Dwhale.c214 static float P034[3] = {-148.88, -309.74, 3213.87}; variable
749 glVertex3fv(P034); in Whale005()
759 glVertex3fv(P034); in Whale005()
867 glVertex3fv(P034); in Whale007()
879 glVertex3fv(P034); in Whale007()
1719 P034[1] = iP034[1] + seg2; in DrawWhale()
Ddolphin.c173 static float P034[3] = {-148.88, -631.35, 3409.90}; variable
711 glVertex3fv(P034); in Dolphin005()
721 glVertex3fv(P034); in Dolphin005()
845 glVertex3fv(P034); in Dolphin007()
857 glVertex3fv(P034); in Dolphin007()
1854 P034[1] = iP034[1] + seg2; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c135 static float P034[3] = {72.81, 176.33, 4000.00}; variable
586 glVertex3fv(P034); in Fish003()
598 glVertex3fv(P034); in Fish003()
699 glVertex3fv(P034); in Fish004()
707 glVertex3fv(P034); in Fish004()
1193 P034[0] = iP034[0] + seg2; in DrawShark()
1237 P034[1] = iP034[1] + segup * 5.0; in DrawShark()
Dwhale.c214 static float P034[3] = {-148.88, -309.74, 3213.87}; variable
749 glVertex3fv(P034); in Whale005()
759 glVertex3fv(P034); in Whale005()
867 glVertex3fv(P034); in Whale007()
879 glVertex3fv(P034); in Whale007()
1719 P034[1] = iP034[1] + seg2; in DrawWhale()
Ddolphin.c173 static float P034[3] = {-148.88, -631.35, 3409.90}; variable
711 glVertex3fv(P034); in Dolphin005()
721 glVertex3fv(P034); in Dolphin005()
845 glVertex3fv(P034); in Dolphin007()
857 glVertex3fv(P034); in Dolphin007()
1854 P034[1] = iP034[1] + seg2; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c135 static float P034[3] = {72.81, 176.33, 4000.00}; variable
586 glVertex3fv(P034); in Fish003()
598 glVertex3fv(P034); in Fish003()
699 glVertex3fv(P034); in Fish004()
707 glVertex3fv(P034); in Fish004()
1193 P034[0] = iP034[0] + seg2; in DrawShark()
1237 P034[1] = iP034[1] + segup * 5.0; in DrawShark()
Dwhale.c214 static float P034[3] = {-148.88, -309.74, 3213.87}; variable
749 glVertex3fv(P034); in Whale005()
759 glVertex3fv(P034); in Whale005()
867 glVertex3fv(P034); in Whale007()
879 glVertex3fv(P034); in Whale007()
1719 P034[1] = iP034[1] + seg2; in DrawWhale()
Ddolphin.c173 static float P034[3] = {-148.88, -631.35, 3409.90}; variable
711 glVertex3fv(P034); in Dolphin005()
721 glVertex3fv(P034); in Dolphin005()
845 glVertex3fv(P034); in Dolphin007()
857 glVertex3fv(P034); in Dolphin007()
1854 P034[1] = iP034[1] + seg2; in DrawDolphin()