Searched refs:PCMQueueInAudioInputStream (Results 1 – 3 of 3) sorted by relevance
17 PCMQueueInAudioInputStream::PCMQueueInAudioInputStream( in PCMQueueInAudioInputStream() function in media::PCMQueueInAudioInputStream45 PCMQueueInAudioInputStream::~PCMQueueInAudioInputStream() { in ~PCMQueueInAudioInputStream()50 bool PCMQueueInAudioInputStream::Open() { in Open()65 void PCMQueueInAudioInputStream::Start(AudioInputCallback* callback) { in Start()76 &PCMQueueInAudioInputStream::Start, base::Unretained(this), callback)); in Start()94 void PCMQueueInAudioInputStream::Stop() { in Stop()109 void PCMQueueInAudioInputStream::Close() { in Close()125 double PCMQueueInAudioInputStream::GetMaxVolume() { in GetMaxVolume()130 void PCMQueueInAudioInputStream::SetVolume(double volume) { in SetVolume()134 double PCMQueueInAudioInputStream::GetVolume() { in GetVolume()[all …]
24 class PCMQueueInAudioInputStream : public AudioInputStream {27 PCMQueueInAudioInputStream(AudioManagerMac* manager,29 virtual ~PCMQueueInAudioInputStream();89 DISALLOW_COPY_AND_ASSIGN(PCMQueueInAudioInputStream);
615 AudioInputStream* stream = new PCMQueueInAudioInputStream(this, params); in MakeLinearInputStream()