Searched refs:RecordingState (Results 1 – 2 of 2) sorted by relevance
497 struct RecordingState;498 Vector<RecordingState> m_recordingStateStack;
100 struct GraphicsContext::RecordingState { struct in WebCore::GraphicsContext101 …RecordingState(SkCanvas* currentCanvas, const SkMatrix& currentMatrix, PassRefPtr<DisplayList> dis… in RecordingState() argument360 const RecordingState& recordingState = m_recordingStateStack.last(); in getTotalMatrix()504 m_recordingStateStack.append(RecordingState(savedCanvas, savedMatrix, displayList)); in beginRecording()511 RecordingState recording = m_recordingStateStack.last(); in endRecording()