Searched refs:ReleaseGL (Results 1 – 14 of 14) sorted by relevance
14 void FakeOutputSurfaceClient::ReleaseGL() { in ReleaseGL() function in cc::FakeOutputSurfaceClient
32 virtual void ReleaseGL() OVERRIDE;
102 using OutputSurface::ReleaseGL;
41 using OutputSurface::ReleaseGL;165 output_surface_.ReleaseGL(); in TEST_F()
32 virtual void ReleaseGL() = 0;
167 void OutputSurface::ReleaseGL() { in ReleaseGL() function in cc::OutputSurface170 client_->ReleaseGL(); in ReleaseGL()
152 void ReleaseGL();
47 virtual void ReleaseGL() OVERRIDE {} in ReleaseGL() function
157 cc::OutputSurface::ReleaseGL(); in ReleaseHwDraw()
248 virtual void ReleaseGL() OVERRIDE;
2086 void LayerTreeHostImpl::ReleaseGL() { in ReleaseGL() function in cc::LayerTreeHostImpl
2784 static_cast<FakeOutputSurface*>(host_impl->output_surface())->ReleaseGL(); in ReleaseGLAndRedraw()
5705 output_surface_->ReleaseGL(); in TEST_F()
3207 output_surface->ReleaseGL(); in TEST()