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Searched refs:SDL_Delay (Results 1 – 25 of 61) sorted by relevance

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/external/qemu/distrib/sdl-1.2.15/test/
Dtesthread.c26 SDL_Delay(1*1000); in ThreadFunc()
35 SDL_Delay(5*1000); in killed()
56 SDL_Delay(5*1000); in main()
67 SDL_Delay(5*1000); in main()
Dtesttimer.c49 SDL_Delay(10*1000); in main()
75 SDL_Delay(10*1000); in main()
80 SDL_Delay(5*1000); in main()
Dtestsem.c22 SDL_Delay(200); in ThreadFunc()
25 SDL_Delay(1); /* For the scheduler */ in ThreadFunc()
87 SDL_Delay(10 * 1000); in main()
Dtesterror.c27 SDL_Delay(1*1000); in ThreadFunc()
52 SDL_Delay(5*1000); in main()
Dtestlock.c58 SDL_Delay(1*1000); in Run()
65 SDL_Delay(10); in Run()
Dtestwin.c139 SDL_Delay(5*1000); in DrawPict()
173 SDL_Delay(1); in DrawPict()
196 SDL_Delay(1); in DrawPict()
222 SDL_Delay(1); in DrawPict()
374 SDL_Delay(delay*1000); in main()
Dthreadwin.c162 SDL_Delay(20); in HandleMouse()
218 SDL_Delay(20); in HandleKeyboard()
332 SDL_Delay(20); in main()
/external/qemu/distrib/sdl-1.2.15/src/timer/dummy/
DSDL_systimer.c39 void SDL_Delay (Uint32 ms) in SDL_Delay() function
56 SDL_Delay(1); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/beos/
DSDL_systimer.c45 void SDL_Delay(Uint32 ms) in SDL_Delay() function
60 SDL_Delay(10); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/dc/
DSDL_systimer.c50 void SDL_Delay(Uint32 ms) in SDL_Delay() function
65 SDL_Delay(10); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/symbian/
DSDL_systimer.cpp59 void SDL_Delay(Uint32 ms) in SDL_Delay() function
76 SDL_Delay(10); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/riscos/
DSDL_systimer.c84 void SDL_Delay (Uint32 ms) in SDL_Delay() function
196 SDL_Delay(1); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/unix/
DSDL_systimer.c88 void SDL_Delay (Uint32 ms) in SDL_Delay() function
203 SDL_Delay(1); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/timer/os2/
DSDL_systimer.c94 DECLSPEC void SDLCALL SDL_Delay(Uint32 ms) in SDL_Delay() function
192 SDL_Delay(10); in RunTimer()
/external/qemu/distrib/sdl-1.2.15/src/events/
DSDL_events.c68 SDL_Delay(1); in SDL_Lock_EventThread()
125 SDL_Delay(1); in SDL_GobbleEvents()
410 case 0: SDL_Delay(10); in SDL_WaitEvent()
/external/qemu/distrib/sdl-1.2.15/src/timer/nds/
DSDL_systimer.c47 void SDL_Delay(Uint32 ms) in SDL_Delay() function
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_timer.h52 extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
/external/qemu/distrib/sdl-1.2.15/src/audio/esd/
DSDL_esdaudio.c204 SDL_Delay(ticks); in ESD_WaitAudio()
216 SDL_Delay(1); /* Let a little CPU time go by */ in ESD_PlayAudio()
/external/qemu/distrib/sdl-1.2.15/src/main/beos/
DSDL_BeApp.cc80 SDL_Delay(10); in SDL_InitBeApp()
/external/qemu/distrib/sdl-1.2.15/src/timer/mint/
DSDL_systimer.c91 void SDL_Delay (Uint32 ms) in SDL_Delay() function
/external/qemu/distrib/sdl-1.2.15/src/timer/macos/
DSDL_systimer.c68 void SDL_Delay(Uint32 ms) in SDL_Delay() function
/external/qemu/distrib/sdl-1.2.15/src/audio/bsd/
DSDL_bsdaudio.c153 SDL_Delay(ticks); in OBSD_WaitAudio()
207 SDL_Delay(1); /* Let a little CPU time go by */ in OBSD_PlayAudio()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
Dmain.c146 SDL_Delay (delay); in mainLoop()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
Dmain.c146 SDL_Delay (delay); in mainLoop()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
Dmain.c146 SDL_Delay (delay); in mainLoop()

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