Searched refs:SDL_GRAB_ON (Results 1 – 8 of 8) sorted by relevance
206 m = SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON ? in HandleKeyboard()207 SDL_GRAB_OFF : SDL_GRAB_ON; in HandleKeyboard()209 m == SDL_GRAB_ON ? "ON" : "OFF"); in HandleKeyboard()
143 if ( mode == SDL_GRAB_ON ) { in HotKey_ToggleGrab()148 mode = SDL_WM_GrabInput(mode ? SDL_GRAB_OFF : SDL_GRAB_ON); in HotKey_ToggleGrab()149 if ( mode == SDL_GRAB_ON ) { in HotKey_ToggleGrab()
53 if ( mode == SDL_GRAB_ON ) { in HotKey_ToggleGrab()59 if ( mode == SDL_GRAB_ON ) { in HotKey_ToggleGrab()
926 SDL_GRAB_ON = 1, enumerator
549 int doGrab = grab_mode & SDL_GRAB_ON;569 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
712 if ( current_grab_mode == SDL_GRAB_ON ) {
277 WIN_GrabInput(this, SDL_GRAB_ON); in WinMessage()
766 SDL_WM_GrabInput( SDL_GRAB_ON ); in ball_state_show()