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Searched refs:SDL_PumpEvents (Results 1 – 7 of 7) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/include/
DSDL_quit.h53 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
DSDL_events.h251 extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
/external/qemu/distrib/sdl-1.2.15/src/events/
DSDL_events.c368 void SDL_PumpEvents(void) in SDL_PumpEvents() function
395 SDL_PumpEvents(); in SDL_PollEvent()
406 SDL_PumpEvents(); in SDL_WaitEvent()
/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
DSDL.x44 SDL_PumpEvents
/external/qemu/distrib/sdl-1.2.15/test/
Dthreadwin.c326 SDL_PumpEvents(); /* Needed when event thread is off */ in main()
/external/qemu/distrib/sdl-1.2.15/
DREADME.RISCOS130 Keyboard and mouse are polled so if too long a time is spent between a call to SDL_PumpEvents, func…
DWhatsNew634 thread needs to call SDL_PumpEvents() periodically to drive the event