Searched refs:SET_IsShader (Results 1 – 3 of 3) sorted by relevance
1754 SET_IsShader(exec, _mesa_IsShader); in _mesa_init_shader_dispatch()
6802 static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { in SET_IsShader() function