Searched refs:STORAGE_IN (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.cpp | 271 …if (m_defaultBlock.variables[varNdx].storage == glu::STORAGE_IN && isIllegalVertexInput(m_defaultB… in isValid() 283 …if (m_defaultBlock.variables[varNdx].storage == glu::STORAGE_IN && isIllegalFragmentInput(m_defaul… in isValid() 285 …if (m_defaultBlock.variables[varNdx].storage == glu::STORAGE_IN && m_defaultBlock.variables[varNdx… in isValid()
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D | es31fProgramInterfaceDefinitionUtil.cpp | 1025 …const glu::Storage storage = (interface == PROGRAMINTERFACE_PROGRAM_INPUT) ? (glu::STORAGE_IN) :… in getProgramInterfaceResourceList() 1186 if (shader->getDefaultBlock().variables[ndx].storage == glu::STORAGE_IN || in generateProgramInterfaceProgramSources() 1319 …retVal.numInputs = getNumTypeInstances(shader, glu::STORAGE_IN, dummyConstantTypeFilter<true>… in getShaderResourceUsage() 1320 retVal.numInputVectors = getNumVectors(shader, glu::STORAGE_IN); in getShaderResourceUsage() 1321 retVal.numInputComponents = getNumComponents(shader, glu::STORAGE_IN); in getShaderResourceUsage()
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D | es31fProgramInterfaceQueryTestCase.cpp | 61 case glu::STORAGE_IN: return GL_PROGRAM_INPUT; in getProgramDefaultBlockInterfaceFromStorage() 816 …InterfaceBlock() && (path.front().getInterfaceBlock()->storage == glu::STORAGE_IN || path.front().… in getExplicitLocationFromPath() 826 else if (varDecl->storage == glu::STORAGE_IN || varDecl->storage == glu::STORAGE_OUT) in getExplicitLocationFromPath() 844 …().getInterfaceBlock()->storage == glu::STORAGE_IN) : (path.front().getDeclaration()->storage == g… in validateSingleVariable() 1825 … = (m_queryTarget.interface == PROGRAMINTERFACE_PROGRAM_INPUT) ? (glu::STORAGE_IN) : (glu::STORAGE… in iterate()
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D | es31fProgramInterfaceQueryTests.cpp | 2584 …const std::string varName = (m_targetStorage == glu::STORAGE_IN) ? ("shaderInput") : ("shaderO… in init() 2597 …aration(glu::VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP), "shaderInput", glu::STORAGE_IN)); in init() 2600 …rType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_HIGHP), "shaderInput", glu::STORAGE_IN, glu::INTERPOLAT… in init() 2630 …const std::string targetResourceName = (m_targetStorage == glu::STORAGE_IN) ? ("shaderInput")… in iterate() 2631 …const glw::GLenum programGLInterface = (m_targetStorage == glu::STORAGE_IN) ? (GL_PROGRAM_INP… in iterate() 2655 const bool expected = (m_targetStorage == glu::STORAGE_IN) ? in iterate() 4544 …:Node::SharedPtr input (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_IN)); in generateProgramInputResourceListBlockContents() 4631 …:Node::SharedPtr input (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_IN)); in generateProgramInputBasicBlockContents() 4712 …:Node::SharedPtr input (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_IN)); in generateProgramInputLocationBlockContents() 4898 …:Node::SharedPtr input (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_IN)); in generateProgramInputTypeBlockContents() [all …]
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D | es31fSeparateShaderTests.cpp | 290 VariableDeclaration(varType, frgName, STORAGE_IN, frgInterp, loc)); in genVaryingInterface()
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/external/deqp/framework/opengl/ |
D | gluVarType.hpp | 172 STORAGE_IN, enumerator
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