/external/chromium_org/cc/output/ |
D | shader.h | 34 enum SamplerType { enum 359 TexCoordPrecision precision, SamplerType sampler) const; 365 TexCoordPrecision precision, SamplerType sampler) const; 372 TexCoordPrecision precision, SamplerType sampler) const; 379 TexCoordPrecision precision, SamplerType sampler) const; 385 TexCoordPrecision precision, SamplerType sampler) const; 392 TexCoordPrecision precision, SamplerType sampler) const; 398 TexCoordPrecision precision, SamplerType sampler) const; 404 TexCoordPrecision precision, SamplerType sampler) const; 411 TexCoordPrecision precision, SamplerType sampler) const; [all …]
|
D | shader.cc | 99 SamplerType requested_type, std::string shader_string) { in SetFragmentSamplerType() 703 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 707 uniform SamplerType s_texture; in GetShaderString() 717 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 721 uniform SamplerType s_texture; in GetShaderString() 738 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 743 uniform SamplerType s_texture; in GetShaderString() 752 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 757 uniform SamplerType s_texture; in GetShaderString() 795 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() [all …]
|
D | gl_renderer.h | 296 TexCoordPrecision precision, SamplerType sampler); 298 TexCoordPrecision precision, SamplerType sampler); 300 TexCoordPrecision precision, SamplerType sampler); 302 TexCoordPrecision precision, SamplerType sampler); 304 TexCoordPrecision precision, SamplerType sampler); 306 TexCoordPrecision precision, SamplerType sampler);
|
D | program_binding.h | 61 SamplerType sampler) { in Initialize()
|
D | gl_renderer.cc | 160 SamplerType SamplerTypeFromTextureTarget(GLenum target) { in SamplerTypeFromTextureTarget() 1608 SamplerType sampler = in DrawContentQuad() 2854 SamplerType sampler) { in GetTileProgram() 2870 SamplerType sampler) { in GetTileProgramOpaque() 2886 SamplerType sampler) { in GetTileProgramAA() 2902 SamplerType sampler) { in GetTileProgramSwizzle() 2918 SamplerType sampler) { in GetTileProgramSwizzleOpaque() 2935 SamplerType sampler) { in GetTileProgramSwizzleAA()
|
D | gl_renderer_unittest.cc | 110 SamplerType sampler) { in TestShadersWithSamplerType()
|
/external/chromium_org/gpu/command_buffer/service/ |
D | gles2_cmd_copy_texture_chromium.cc | 82 uniform SamplerType u_sampler; 89 uniform SamplerType u_sampler; 97 uniform SamplerType u_sampler;
|
/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.hpp | 74 enum SamplerType enum 88 SamplerType getSamplerType (tcu::TextureFormat format); 89 SamplerType getFetchSamplerType (tcu::TextureFormat format); 116 SamplerType samplerType; //!< Sampler type.
|
D | glsTextureTestUtil.cpp | 53 SamplerType getSamplerType (tcu::TextureFormat format) in getSamplerType() 79 SamplerType getFetchSamplerType (tcu::TextureFormat format) in getFetchSamplerType()
|
/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | ProgramBinary.h | 92 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex); 93 TextureType getSamplerTextureType(SamplerType type, unsigned int samplerIndex); 94 GLint getUsedSamplerRange(SamplerType type);
|
D | angletypes.h | 33 enum SamplerType enum
|
D | Context.h | 471 …void applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, Sampler… 487 …size_t getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture …
|
D | ProgramBinary.cpp | 284 GLint ProgramBinary::getUsedSamplerRange(SamplerType type) in getUsedSamplerRange() 315 GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) in getSamplerMapping() 350 TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) in getSamplerTextureType()
|
D | Context.cpp | 2453 size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, … in getCurrentTexturesAndSamplerStates() 2494 void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes,… in applyTextures()
|
/external/deqp/modules/gles31/functional/ |
D | es31fShaderStateQueryTests.cpp | 58 static const struct SamplerType in iterate() struct
|
D | es31fShaderTextureSizeTests.cpp | 492 static const struct SamplerType in init() struct
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 104 …virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0; 105 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
D | Renderer9.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
|
D | Renderer9.cpp | 771 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerSta… in setSamplerState() 800 void Renderer9::setTexture(gl::SamplerType type, int index, gl::Texture *texture) in setTexture()
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | Renderer11.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
|
D | Renderer11.cpp | 578 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerSt… in setSamplerState() 633 void Renderer11::setTexture(gl::SamplerType type, int index, gl::Texture *texture) in setTexture()
|