Searched refs:SamplerType2D (Results 1 – 4 of 4) sorted by relevance
/external/chromium_org/cc/output/ |
D | gl_renderer.cc | 163 return SamplerType2D; in SamplerTypeFromTextureTarget() 170 return SamplerType2D; in SamplerTypeFromTextureTarget() 2749 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassProgram() 2762 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassProgramAA() 2775 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassMaskProgram() 2788 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassMaskProgramAA() 2802 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassColorMatrixProgram() 2817 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassColorMatrixProgramAA() 2832 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassMaskColorMatrixProgram() 2847 output_surface_->context_provider(), precision, SamplerType2D); in GetRenderPassMaskColorMatrixProgramAA() [all …]
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D | shader.h | 36 SamplerType2D = 1, enumerator
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D | shader.cc | 101 case SamplerType2D: in SetFragmentSamplerType()
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D | gl_renderer_unittest.cc | 102 TestShadersWithSamplerType(precision, SamplerType2D); in TestShadersWithTexCoordPrecision()
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