Searched refs:ShouldEnterPushedState (Results 1 – 6 of 6) sorted by relevance
130 if (ShouldEnterPushedState(event) && HitTestPoint(event.location())) in OnMousePressed()141 SetState(ShouldEnterPushedState(event) ? STATE_PRESSED : STATE_HOVERED); in OnMouseDragged()242 ShouldEnterPushedState(*event)) { in OnGestureEvent()343 bool CustomButton::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in views::CustomButton
115 virtual bool ShouldEnterPushedState(const ui::Event& event);
61 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE;
157 bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in ToolbarButton
397 bool AppListItemView::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in app_list::AppListItemView403 return views::CustomButton::ShouldEnterPushedState(event); in ShouldEnterPushedState()409 if (!ShouldEnterPushedState(event)) in OnMousePressed()
119 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE;