Searched refs:TCG_TARGET_HAS_div2_i32 (Results 1 – 4 of 4) sorted by relevance
80 #define TCG_TARGET_HAS_div2_i32 1 macro
75 DEF(div2_i32, 2, 3, 0, IMPL(TCG_TARGET_HAS_div2_i32))76 DEF(divu2_i32, 2, 3, 0, IMPL(TCG_TARGET_HAS_div2_i32))
112 #define TCG_TARGET_HAS_div2_i32 0 macro113 #elif defined(TCG_TARGET_HAS_div2_i32)
714 } else if (TCG_TARGET_HAS_div2_i32) { in tcg_gen_div_i32()739 } else if (TCG_TARGET_HAS_div2_i32) { in tcg_gen_rem_i32()758 } else if (TCG_TARGET_HAS_div2_i32) { in tcg_gen_divu_i32()783 } else if (TCG_TARGET_HAS_div2_i32) { in tcg_gen_remu_i32()