/external/deqp/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, enumerator 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 446 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 483 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() [all …]
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D | es3pStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, enumerator 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 490 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 532 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, enumerator 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 450 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 493 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() [all …]
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D | es2pStateChangeTests.cpp | 44 VIEWPORT_WIDTH = 24, enumerator 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 494 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() 542 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in init() [all …]
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 57 const int VIEWPORT_WIDTH = 128; variable 492 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in renderReferences() 516 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in renderResults() 556 tcu::Surface textureRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate() 557 tcu::Surface samplerRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate() 559 tcu::Surface textureResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate() 560 tcu::Surface samplerResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in iterate() 562 int x = m_random.getInt(0, m_renderCtx.getRenderTarget().getWidth() - VIEWPORT_WIDTH); in iterate() 1036 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in renderReferences() 1079 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); in renderResults() [all …]
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D | glsRandomShaderCase.cpp | 55 VIEWPORT_WIDTH = 64, enumerator 413 int viewportWidth = de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); in iterate()
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D | glsFragOpInteractionCase.cpp | 72 VIEWPORT_WIDTH = 64, enumerator 416 const int viewportW = de::min<int>(m_renderCtx.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init()
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D | glsShaderLibraryCase.cpp | 64 VIEWPORT_WIDTH = 128, enumerator 629 const int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); in execute()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 52 VIEWPORT_WIDTH = 256, enumerator 163 …RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStr… in iterate()
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D | es2fRandomFragmentOpTests.cpp | 63 VIEWPORT_WIDTH = 64, enumerator 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init()
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D | es2fTextureFilteringTests.cpp | 54 VIEWPORT_WIDTH = 64, enumerator 223 …const float viewportW = (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth… in init() 264 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, d… in iterate()
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D | es2fTextureUnitTests.cpp | 62 static const int VIEWPORT_WIDTH = 128; variable 760 int viewportWidth = deMin32(VIEWPORT_WIDTH, renderTarget.getWidth()); in iterate()
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D | es2fDepthStencilTests.cpp | 62 VIEWPORT_WIDTH = 4*3*4, enumerator 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 63 VIEWPORT_WIDTH = 64, enumerator 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init()
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D | es3fTextureWrapTests.cpp | 77 VIEWPORT_WIDTH = 256, enumerator 295 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIG… in iterate()
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D | es3fDepthStencilTests.cpp | 62 VIEWPORT_WIDTH = 4*3*4, enumerator 563 int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init()
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D | es3fTextureUnitTests.cpp | 65 static const int VIEWPORT_WIDTH = 128; variable 990 int viewportWidth = deMin32(VIEWPORT_WIDTH, renderTarget.getWidth()); in iterate()
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D | es3fShaderDerivateTests.cpp | 71 VIEWPORT_WIDTH = 167, enumerator 387 const int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in getViewportSize()
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D | es3fTransformFeedbackTests.cpp | 69 VIEWPORT_WIDTH = 128, enumerator 1061 int viewportW = de::min((int)VIEWPORT_WIDTH, width); in runTest()
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D | es3fTextureSpecificationTests.cpp | 83 VIEWPORT_WIDTH = 256, enumerator 174 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) in iterate() 179 int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 68 VIEWPORT_WIDTH = 256, enumerator 140 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) in iterate() 148 int width = deMin32(renderTarget.getWidth(), VIEWPORT_WIDTH); in iterate()
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