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Searched refs:VertexArrayManager (Results 1 – 8 of 8) sorted by relevance

/external/chromium_org/gpu/command_buffer/service/
Dvertex_array_manager.cc16 VertexArrayManager::VertexArrayManager() in VertexArrayManager() function in gpu::gles2::VertexArrayManager
21 VertexArrayManager::~VertexArrayManager() { in ~VertexArrayManager()
26 void VertexArrayManager::Destroy(bool have_context) { in Destroy()
32 VertexArrayManager::CreateVertexAttribManager(GLuint client_id, in CreateVertexAttribManager()
49 VertexAttribManager* VertexArrayManager::GetVertexAttribManager( in GetVertexAttribManager()
55 void VertexArrayManager::RemoveVertexAttribManager(GLuint client_id) { in RemoveVertexAttribManager()
64 void VertexArrayManager::StartTracking( in StartTracking()
69 void VertexArrayManager::StopTracking( in StopTracking()
74 bool VertexArrayManager::GetClientId( in GetClientId()
Dvertex_array_manager.h23 class GPU_EXPORT VertexArrayManager {
25 VertexArrayManager();
26 ~VertexArrayManager();
65 DISALLOW_COPY_AND_ASSIGN(VertexArrayManager);
Dvertex_array_manager_unittest.cc34 manager_.reset(new VertexArrayManager()); in SetUp()
42 scoped_ptr<VertexArrayManager> manager_;
81 VertexArrayManager manager; in TEST_F()
Dvertex_attrib_manager.h23 class VertexArrayManager; variable
253 friend class VertexArrayManager;
258 VertexAttribManager(VertexArrayManager* manager, GLuint service_id,
283 VertexArrayManager* manager_;
Dgles2_cmd_decoder.h40 class VertexArrayManager; variable
161 virtual VertexArrayManager* GetVertexArrayManager() = 0;
Dgles2_cmd_decoder_mock.h74 MOCK_METHOD0(GetVertexArrayManager, gpu::gles2::VertexArrayManager*());
Dvertex_attrib_manager.cc100 VertexArrayManager* manager, GLuint service_id, uint32 num_vertex_attribs) in VertexAttribManager()
Dgles2_cmd_decoder.cc627 virtual VertexArrayManager* GetVertexArrayManager() OVERRIDE { in GetVertexArrayManager()
787 VertexArrayManager* vertex_array_manager() { in vertex_array_manager()
1712 scoped_ptr<VertexArrayManager> vertex_array_manager_;
2366 vertex_array_manager_.reset(new VertexArrayManager()); in Initialize()