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Searched refs:VertexAttrib (Results 1 – 25 of 69) sorted by relevance

123

/external/deqp/framework/referencerenderer/
DrrVertexAttrib.hpp109 struct VertexAttrib struct
118 VertexAttrib (void) in VertexAttrib() argument
128 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib);
131 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c…
132 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, …
133 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, …
137 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat()
144 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt()
151 inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribUint()
DrrShaders.hpp104 …virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const…
208 …void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) co…
215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, co… in shadeVertices()
DrrRenderer.hpp110 … renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_… in DrawCommand()
125 const VertexAttrib* const vertexAttribs;
/external/chromium_org/gpu/command_buffer/service/
Dvertex_attrib_manager.h28 class GPU_EXPORT VertexAttrib {
30 typedef std::list<VertexAttrib*> VertexAttribList;
32 VertexAttrib();
33 ~VertexAttrib();
170 typedef std::list<VertexAttrib*> VertexAttribList;
186 VertexAttrib* GetVertexAttrib(GLuint index) { in GetVertexAttrib()
202 VertexAttrib* attrib = GetVertexAttrib(index); in SetAttribInfo()
216 VertexAttrib* attrib = GetVertexAttrib(index); in SetDivisor()
272 std::vector<VertexAttrib> vertex_attribs_;
Dvertex_attrib_manager.cc28 VertexAttrib::VertexAttrib() in VertexAttrib() function in gpu::gles2::VertexAttrib
42 VertexAttrib::~VertexAttrib() { in ~VertexAttrib()
45 void VertexAttrib::SetInfo( in SetInfo()
63 void VertexAttrib::Unbind(Buffer* buffer) { in Unbind()
69 bool VertexAttrib::CanAccess(GLuint index) const { in CanAccess()
143 VertexAttrib& info = vertex_attribs_[index]; in Enable()
180 VertexAttrib* attrib = *it; in ValidateBindings()
181 const Program::VertexAttrib* attrib_info = in ValidateBindings()
Dvertex_attrib_manager_unittest.cc63 VertexAttrib* attrib = manager_->GetVertexAttrib(ii); in TEST_F()
82 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1); in TEST_F()
83 VertexAttrib* attrib2 = manager_->GetVertexAttrib(3); in TEST_F()
107 VertexAttrib* attrib = manager_->GetVertexAttrib(1); in TEST_F()
143 VertexAttrib* attrib = manager_->GetVertexAttrib(1); in TEST_F()
193 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1); in TEST_F()
194 VertexAttrib* attrib3 = manager_->GetVertexAttrib(3); in TEST_F()
Dprogram_manager.h80 struct VertexAttrib { struct
81 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, in VertexAttrib() argument
95 typedef std::vector<VertexAttrib> AttribInfoVector; argument
113 const VertexAttrib* GetAttribInfo(GLint index) const { in GetAttribInfo()
120 const VertexAttrib* GetAttribInfoByLocation(GLuint location) const { in GetAttribInfoByLocation()
/external/chromium_org/third_party/mesa/src/src/mesa/main/
Dgetstring.c217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv()
222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv()
227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv()
232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv()
237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv()
242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv()
247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv()
252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv()
268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
Darrayobj.c86 for (i = 0; i < Elements(obj->VertexAttrib); i++) in unbind_array_object_vbos()
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL); in unbind_array_object_vbos()
219 for (i = 0; i < Elements(obj->VertexAttrib); i++) { in _mesa_initialize_array_object()
222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT); in _mesa_initialize_array_object()
225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT); in _mesa_initialize_array_object()
228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT); in _mesa_initialize_array_object()
231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT); in _mesa_initialize_array_object()
234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT); in _mesa_initialize_array_object()
237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL); in _mesa_initialize_array_object()
241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT); in _mesa_initialize_array_object()
[all …]
Dvarray.c256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; in update_array()
546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_EnableVertexAttribArrayARB()
548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_EnableVertexAttribArrayARB()
551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; in _mesa_EnableVertexAttribArrayARB()
573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_DisableVertexAttribArrayARB()
575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_DisableVertexAttribArrayARB()
578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in _mesa_DisableVertexAttribArrayARB()
601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_vertex_array_attrib()
603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; in get_vertex_array_attrib()
662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_current_attrib()
[all …]
Dget.c623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA },
632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA },
[all …]
Denable.c63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state()
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state()
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state()
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state()
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state()
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state()
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state()
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state()
97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state()
122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib)); in client_state()
[all …]
Dapi_arrayelt.c1477 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state()
1478 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state()
1483 if (arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state()
1484 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state()
1489 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state()
1490 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state()
1495 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state()
1496 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state()
1501 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state()
1502 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state()
[all …]
/external/mesa3d/src/mesa/main/
Dgetstring.c217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv()
222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv()
227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv()
232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv()
237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv()
242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv()
247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv()
252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv()
268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
Darrayobj.c86 for (i = 0; i < Elements(obj->VertexAttrib); i++) in unbind_array_object_vbos()
87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL); in unbind_array_object_vbos()
219 for (i = 0; i < Elements(obj->VertexAttrib); i++) { in _mesa_initialize_array_object()
222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT); in _mesa_initialize_array_object()
225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT); in _mesa_initialize_array_object()
228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT); in _mesa_initialize_array_object()
231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT); in _mesa_initialize_array_object()
234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT); in _mesa_initialize_array_object()
237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL); in _mesa_initialize_array_object()
241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT); in _mesa_initialize_array_object()
[all …]
Dvarray.c256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; in update_array()
546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_EnableVertexAttribArrayARB()
548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_EnableVertexAttribArrayARB()
551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; in _mesa_EnableVertexAttribArrayARB()
573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_DisableVertexAttribArrayARB()
575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_DisableVertexAttribArrayARB()
578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in _mesa_DisableVertexAttribArrayARB()
601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_vertex_array_attrib()
603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; in get_vertex_array_attrib()
662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_current_attrib()
[all …]
Dget.c623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA },
632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA },
[all …]
Denable.c63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state()
67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state()
71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state()
75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state()
79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state()
83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state()
87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state()
91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state()
97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state()
122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib)); in client_state()
[all …]
Dapi_arrayelt.c1477 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state()
1478 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state()
1483 if (arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state()
1484 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state()
1489 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state()
1490 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state()
1495 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state()
1496 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state()
1501 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state()
1502 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state()
[all …]
Dapi_validate.c126 if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) in check_valid_to_render()
149 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled || in check_valid_to_render()
150 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); in check_valid_to_render()
/external/chromium_org/gpu/command_buffer/client/
Dvertex_array_object_manager.cc48 class VertexAttrib { class in gpu::gles2::VertexArrayObject
50 VertexAttrib() in VertexAttrib() function in gpu::gles2::VertexArrayObject::VertexAttrib
151 typedef std::vector<VertexAttrib> VertexAttribs;
184 const VertexAttrib* GetAttrib(GLuint index) const;
207 VertexAttrib& attrib = vertex_attribs_[ii]; in UnbindBuffer()
233 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribEnable()
253 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribPointer()
269 const VertexAttrib* attrib = GetAttrib(index); in GetVertexAttrib()
302 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribDivisor()
311 const VertexAttrib* attrib = GetAttrib(index); in GetAttribPointer()
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Dprogram_info_manager.cc157 struct VertexAttrib { struct in gpu::gles2::CachedProgramInfoManager::Program
158 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, in VertexAttrib() function
172 typedef std::vector<VertexAttrib> AttribInfoVector;
180 const VertexAttrib* GetAttribInfo(GLint index) const { in GetAttribInfo()
247 const VertexAttrib& info = attrib_infos_[ii]; in GetAttribLocation()
351 VertexAttrib(input->size, input->type, name, *location)); in Update()
447 const Program::VertexAttrib* attrib_info = in GetActiveAttrib()
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
189 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const…
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp67 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in…
97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
/external/deqp/modules/glshared/
DglsRandomShaderProgram.hpp47 …virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe…

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