/external/deqp/framework/referencerenderer/ |
D | rrVertexAttrib.hpp | 109 struct VertexAttrib struct 118 VertexAttrib (void) in VertexAttrib() argument 128 bool isValidVertexAttrib (const VertexAttrib& vertexAttrib); 131 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, c… 132 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 133 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, … 137 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribFloat() 144 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, con… in readVertexAttribInt() 151 inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, co… in readVertexAttribUint()
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D | rrShaders.hpp | 104 …virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const… 208 …void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int numPackets) co… 215 void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, co… in shadeVertices()
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D | rrRenderer.hpp | 110 … renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_… in DrawCommand() 125 const VertexAttrib* const vertexAttribs;
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/external/chromium_org/gpu/command_buffer/service/ |
D | vertex_attrib_manager.h | 28 class GPU_EXPORT VertexAttrib { 30 typedef std::list<VertexAttrib*> VertexAttribList; 32 VertexAttrib(); 33 ~VertexAttrib(); 170 typedef std::list<VertexAttrib*> VertexAttribList; 186 VertexAttrib* GetVertexAttrib(GLuint index) { in GetVertexAttrib() 202 VertexAttrib* attrib = GetVertexAttrib(index); in SetAttribInfo() 216 VertexAttrib* attrib = GetVertexAttrib(index); in SetDivisor() 272 std::vector<VertexAttrib> vertex_attribs_;
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D | vertex_attrib_manager.cc | 28 VertexAttrib::VertexAttrib() in VertexAttrib() function in gpu::gles2::VertexAttrib 42 VertexAttrib::~VertexAttrib() { in ~VertexAttrib() 45 void VertexAttrib::SetInfo( in SetInfo() 63 void VertexAttrib::Unbind(Buffer* buffer) { in Unbind() 69 bool VertexAttrib::CanAccess(GLuint index) const { in CanAccess() 143 VertexAttrib& info = vertex_attribs_[index]; in Enable() 180 VertexAttrib* attrib = *it; in ValidateBindings() 181 const Program::VertexAttrib* attrib_info = in ValidateBindings()
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D | vertex_attrib_manager_unittest.cc | 63 VertexAttrib* attrib = manager_->GetVertexAttrib(ii); in TEST_F() 82 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1); in TEST_F() 83 VertexAttrib* attrib2 = manager_->GetVertexAttrib(3); in TEST_F() 107 VertexAttrib* attrib = manager_->GetVertexAttrib(1); in TEST_F() 143 VertexAttrib* attrib = manager_->GetVertexAttrib(1); in TEST_F() 193 VertexAttrib* attrib1 = manager_->GetVertexAttrib(1); in TEST_F() 194 VertexAttrib* attrib3 = manager_->GetVertexAttrib(3); in TEST_F()
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D | program_manager.h | 80 struct VertexAttrib { struct 81 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, in VertexAttrib() argument 95 typedef std::vector<VertexAttrib> AttribInfoVector; argument 113 const VertexAttrib* GetAttribInfo(GLint index) const { in GetAttribInfo() 120 const VertexAttrib* GetAttribInfoByLocation(GLuint location) const { in GetAttribInfoByLocation()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | getstring.c | 217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv() 222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv() 227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv() 232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv() 237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv() 242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv() 247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv() 252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv() 268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
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D | arrayobj.c | 86 for (i = 0; i < Elements(obj->VertexAttrib); i++) in unbind_array_object_vbos() 87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL); in unbind_array_object_vbos() 219 for (i = 0; i < Elements(obj->VertexAttrib); i++) { in _mesa_initialize_array_object() 222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT); in _mesa_initialize_array_object() 225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT); in _mesa_initialize_array_object() 228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT); in _mesa_initialize_array_object() 231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT); in _mesa_initialize_array_object() 234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT); in _mesa_initialize_array_object() 237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL); in _mesa_initialize_array_object() 241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT); in _mesa_initialize_array_object() [all …]
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D | varray.c | 256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; in update_array() 546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_EnableVertexAttribArrayARB() 548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_EnableVertexAttribArrayARB() 551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; in _mesa_EnableVertexAttribArrayARB() 573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_DisableVertexAttribArrayARB() 575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_DisableVertexAttribArrayARB() 578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in _mesa_DisableVertexAttribArrayARB() 601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_vertex_array_attrib() 603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; in get_vertex_array_attrib() 662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_current_attrib() [all …]
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D | get.c | 623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA }, 624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA }, 625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA }, 626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA }, 627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA }, 631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA }, 632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }, [all …]
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D | enable.c | 63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state() 67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state() 71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state() 75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state() 79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state() 83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state() 87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state() 91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state() 97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state() 122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib)); in client_state() [all …]
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D | api_arrayelt.c | 1477 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state() 1478 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state() 1483 if (arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state() 1484 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state() 1489 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state() 1490 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state() 1495 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state() 1496 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state() 1501 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state() 1502 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state() [all …]
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/external/mesa3d/src/mesa/main/ |
D | getstring.c | 217 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _mesa_GetPointerv() 222 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; in _mesa_GetPointerv() 227 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _mesa_GetPointerv() 232 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; in _mesa_GetPointerv() 237 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _mesa_GetPointerv() 242 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; in _mesa_GetPointerv() 247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv() 252 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; in _mesa_GetPointerv() 268 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; in _mesa_GetPointerv()
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D | arrayobj.c | 86 for (i = 0; i < Elements(obj->VertexAttrib); i++) in unbind_array_object_vbos() 87 _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL); in unbind_array_object_vbos() 219 for (i = 0; i < Elements(obj->VertexAttrib); i++) { in _mesa_initialize_array_object() 222 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT); in _mesa_initialize_array_object() 225 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT); in _mesa_initialize_array_object() 228 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT); in _mesa_initialize_array_object() 231 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT); in _mesa_initialize_array_object() 234 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT); in _mesa_initialize_array_object() 237 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL); in _mesa_initialize_array_object() 241 init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT); in _mesa_initialize_array_object() [all …]
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D | varray.c | 256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib]; in update_array() 546 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_EnableVertexAttribArrayARB() 548 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_EnableVertexAttribArrayARB() 551 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; in _mesa_EnableVertexAttribArrayARB() 573 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib)); in _mesa_DisableVertexAttribArrayARB() 575 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { in _mesa_DisableVertexAttribArrayARB() 578 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; in _mesa_DisableVertexAttribArrayARB() 601 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_vertex_array_attrib() 603 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; in get_vertex_array_attrib() 662 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib)); in get_current_attrib() [all …]
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D | get.c | 623 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA }, 624 { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA }, 625 { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA }, 626 { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA }, 627 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, 628 { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, 629 { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, 630 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA }, 631 { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA }, 632 { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }, [all …]
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D | enable.c | 63 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled; in client_state() 67 var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled; in client_state() 71 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled; in client_state() 75 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled; in client_state() 79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state() 83 var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled; in client_state() 87 var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled; in client_state() 91 var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled; in client_state() 97 var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled; in client_state() 122 ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib)); in client_state() [all …]
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D | api_arrayelt.c | 1477 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) { in _ae_update_state() 1478 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]; in _ae_update_state() 1483 if (arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) { in _ae_update_state() 1484 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]; in _ae_update_state() 1489 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) { in _ae_update_state() 1490 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]; in _ae_update_state() 1495 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) { in _ae_update_state() 1496 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]; in _ae_update_state() 1501 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) { in _ae_update_state() 1502 aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]; in _ae_update_state() [all …]
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D | api_validate.c | 126 if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) in check_valid_to_render() 149 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled || in check_valid_to_render() 150 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled); in check_valid_to_render()
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/external/chromium_org/gpu/command_buffer/client/ |
D | vertex_array_object_manager.cc | 48 class VertexAttrib { class in gpu::gles2::VertexArrayObject 50 VertexAttrib() in VertexAttrib() function in gpu::gles2::VertexArrayObject::VertexAttrib 151 typedef std::vector<VertexAttrib> VertexAttribs; 184 const VertexAttrib* GetAttrib(GLuint index) const; 207 VertexAttrib& attrib = vertex_attribs_[ii]; in UnbindBuffer() 233 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribEnable() 253 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribPointer() 269 const VertexAttrib* attrib = GetAttrib(index); in GetVertexAttrib() 302 VertexAttrib& attrib = vertex_attribs_[index]; in SetAttribDivisor() 311 const VertexAttrib* attrib = GetAttrib(index); in GetAttribPointer() [all …]
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D | program_info_manager.cc | 157 struct VertexAttrib { struct in gpu::gles2::CachedProgramInfoManager::Program 158 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, in VertexAttrib() function 172 typedef std::vector<VertexAttrib> AttribInfoVector; 180 const VertexAttrib* GetAttribInfo(GLint index) const { in GetAttribInfo() 247 const VertexAttrib& info = attrib_infos_[ii]; in GetAttribLocation() 351 VertexAttrib(input->size, input->type, name, *location)); in Update() 447 const Program::VertexAttrib* attrib_info = in GetActiveAttrib()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 63 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 78 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 126 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 148 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 170 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i… 189 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const…
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 67 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const in… 97 …void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const i…
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.hpp | 47 …virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packe…
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