Home
last modified time | relevance | path

Searched refs:VertexFormat (Results 1 – 21 of 21) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dangletypes.cpp73 VertexFormat::VertexFormat() in VertexFormat() function in gl::VertexFormat
80 VertexFormat::VertexFormat(GLenum type, GLboolean normalized, GLuint components, bool pureInteger) in VertexFormat() function in gl::VertexFormat
93 VertexFormat::VertexFormat(const VertexAttribute &attribute) in VertexFormat() function in gl::VertexFormat
110 VertexFormat::VertexFormat(const VertexAttribute &attribute, GLenum currentValueType) in VertexFormat() function in gl::VertexFormat
131 void VertexFormat::GetInputLayout(VertexFormat *inputLayout, in GetInputLayout()
142 …inputLayout[semanticIndex] = VertexFormat(attributes[attributeIndex], currentValues[attributeIndex… in GetInputLayout()
147 bool VertexFormat::operator==(const VertexFormat &other) const in operator ==()
155 bool VertexFormat::operator!=(const VertexFormat &other) const in operator !=()
160 bool VertexFormat::operator<(const VertexFormat& other) const in operator <()
Dangletypes.h227 struct VertexFormat struct
234 VertexFormat(); argument
235 VertexFormat(GLenum type, GLboolean normalized, GLuint components, bool pureInteger);
236 explicit VertexFormat(const VertexAttribute &attribute);
237 VertexFormat(const VertexAttribute &attribute, GLenum currentValueType);
239 static void GetInputLayout(VertexFormat *inputLayout,
244 bool operator==(const VertexFormat &other) const;
245 bool operator!=(const VertexFormat &other) const;
246 bool operator<(const VertexFormat& other) const;
DDynamicHLSL.h29 struct VertexFormat;
44 …std::string generateInputLayoutHLSL(const VertexFormat inputLayout[], const Attribute shaderAttrib…
53 void getInputLayoutSignature(const VertexFormat inputLayout[], GLenum signature[]) const;
70 …std::string generateAttributeConversionHLSL(const VertexFormat &vertexFormat, const ShaderVariable…
DProgramBinary.h86 …rx::ShaderExecutable *getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_…
221 const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS],
228 const VertexFormat *inputs() const { return mInputs; } in inputs()
233 VertexFormat mInputs[MAX_VERTEX_ATTRIBS];
DDynamicHLSL.cpp342 std::string DynamicHLSL::generateInputLayoutHLSL(const VertexFormat inputLayout[], const Attribute … in generateInputLayoutHLSL()
353 const VertexFormat &vertexFormat = inputLayout[inputIndex]; in generateInputLayoutHLSL()
1012 std::string DynamicHLSL::generateAttributeConversionHLSL(const VertexFormat &vertexFormat, const Sh… in generateAttributeConversionHLSL()
1039 void DynamicHLSL::getInputLayoutSignature(const VertexFormat inputLayout[], GLenum signature[]) con… in getInputLayoutSignature()
1043 const VertexFormat &vertexFormat = inputLayout[inputIndex]; in getInputLayoutSignature()
DProgramBinary.cpp54 void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inpu… in GetInputLayoutFromShader()
69 VertexFormat *defaultFormat = &inputLayout[layoutIndex]; in GetInputLayoutFromShader()
88 const VertexFormat inputLayout[], in VertexExecutable()
212 rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayo… in getVertexExecutableForInputLayout()
1186 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS]; in load()
1190 VertexFormat *vertexInput = &inputLayout[inputIndex]; in load()
1380 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex]; in save()
1537 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS]; in link()
DContext.cpp2445 VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS]; in applyShaders()
2446VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.vertexAttribCurr… in applyShaders()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Dformatutils9.h40 VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat);
41 size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat);
42 VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat);
43 D3DDECLTYPE GetNativeVertexFormat(const gl::VertexFormat &vertexFormat);
DVertexBuffer9.cpp119 gl::VertexFormat vertexFormat(attrib, currentValue.Type); in storeVertexAttributes()
205 gl::VertexFormat vertexFormat(attrib, GL_FLOAT); in spaceRequired()
DRenderer9.h79 …inary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]);
236 …virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) con…
237 virtual GLenum getVertexComponentType(const gl::VertexFormat &vertexFormat) const;
Dformatutils9.cpp728 const FormatConverter &formatConverter(const gl::VertexFormat &vertexFormat) in formatConverter()
735 VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat) in GetVertexCopyFunction()
740 size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat) in GetVertexElementSize()
745 VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat) in GetVertexConversionType()
750 D3DDECLTYPE GetNativeVertexFormat(const gl::VertexFormat &vertexFormat) in GetNativeVertexFormat()
DVertexDeclarationCache.cpp135 gl::VertexFormat vertexFormat(*attributes[i].attribute, GL_FLOAT); in applyDeclaration()
DRenderer9.cpp1731 …Binary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) in applyShaders()
3566 rx::VertexConversionType Renderer9::getVertexConversionType(const gl::VertexFormat &vertexFormat) c… in getVertexConversionType()
3571 GLenum Renderer9::getVertexComponentType(const gl::VertexFormat &vertexFormat) const in getVertexComponentType()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Dformatutils11.h63 VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat);
64 size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat);
65 VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat);
66 DXGI_FORMAT GetNativeVertexFormat(const gl::VertexFormat &vertexFormat);
DInputLayoutCache.cpp26 gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS]) in GetInputLayout()
34 inputLayout[attributeIndex] = gl::VertexFormat(*translatedAttribute.attribute, in GetInputLayout()
111 gl::VertexFormat vertexFormat(*attributes[i].attribute, attributes[i].currentValueType); in applyVertexBuffers()
140 gl::VertexFormat shaderInputLayout[gl::MAX_VERTEX_ATTRIBS]; in applyVertexBuffers()
DVertexBuffer11.cpp111 gl::VertexFormat vertexFormat(attrib, currentValue.Type); in storeVertexAttributes()
150 gl::VertexFormat vertexFormat(attrib); in getSpaceRequired()
DRenderer11.h80 …inary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]);
239 …virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) con…
240 virtual GLenum getVertexComponentType(const gl::VertexFormat &vertexFormat) const;
Dformatutils11.cpp1382 typedef std::map<gl::VertexFormat, D3D11VertexFormatInfo> D3D11VertexFormatInfoMap;
1384 typedef std::pair<gl::VertexFormat, D3D11VertexFormatInfo> D3D11VertexFormatPair;
1389 gl::VertexFormat inputFormat(inputType, normalized, componentCount, false); in addVertexFormatInfo()
1396 gl::VertexFormat inputFormat(inputType, GL_FALSE, componentCount, true); in addIntegerVertexFormatInfo()
1557 static bool GetD3D11VertexFormatInfo(const gl::VertexFormat &vertexFormat, D3D11VertexFormatInfo *o… in GetD3D11VertexFormatInfo()
1576 VertexCopyFunction GetVertexCopyFunction(const gl::VertexFormat &vertexFormat) in GetVertexCopyFunction()
1590 size_t GetVertexElementSize(const gl::VertexFormat &vertexFormat) in GetVertexElementSize()
1605 rx::VertexConversionType GetVertexConversionType(const gl::VertexFormat &vertexFormat) in GetVertexConversionType()
1619 DXGI_FORMAT GetNativeVertexFormat(const gl::VertexFormat &vertexFormat) in GetNativeVertexFormat()
DRenderer11.cpp1501 …Binary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) in applyShaders()
3818 rx::VertexConversionType Renderer11::getVertexConversionType(const gl::VertexFormat &vertexFormat) … in getVertexConversionType()
3823 GLenum Renderer11::getVertexComponentType(const gl::VertexFormat &vertexFormat) const in getVertexComponentType()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer.h120 …nary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::VertexFormat inputLayout[]) …
271 …virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) con…
272 virtual GLenum getVertexComponentType(const gl::VertexFormat &vertexFormat) const = 0;
DVertexBuffer.cpp176 gl::VertexFormat vertexFormat(attrib, currentValue.Type); in directStoragePossible()